Author Topic: U.S.S. Enforcer...  (Read 10385 times)

Offline Villain

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Re: U.S.S. Enforcer...
« Reply #20 on: August 20, 2010, 11:19:58 AM »
Yowza dude, that mesh is starting to look really gorgeous! Those are the sharpest TMP nacelles I've seen in a long while, and I'm especially liking the (bussard?) area!


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---
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Offline Centurus

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Re: U.S.S. Enforcer...
« Reply #21 on: August 20, 2010, 05:53:23 PM »
TMP revamped to TNG nacelles, without altering the design radically.  Yes, those are bussards. 

Offline Centurus

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Re: U.S.S. Enforcer...
« Reply #22 on: August 21, 2010, 12:53:38 AM »
Some more updates to the model.  I've finished making the little details behind the new twin deflector assemblies.  I've also meshed in the shuttlebays.  Like I said, I am only gonna change things where I deem necessary, and the traditional two shuttlebays in the Miranda class is something that shouldn't be changed, in my opinion anyway.

EDIT:

Forgot to add the pics. 

Offline Centurus

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Re: U.S.S. Enforcer...
« Reply #23 on: August 21, 2010, 04:02:41 AM »
Another update:

I've made the pylons.  I like how they are.  I know some might think that there's something mission where the pylons meet the warp engines.  I haven't made the connecting warp joint yet, so I just wanted people to know that.

Offline ECGadget

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Re: U.S.S. Enforcer...
« Reply #24 on: August 21, 2010, 06:27:41 AM »
oooh, very nice! I love the design!

Offline Centurus

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Re: U.S.S. Enforcer...
« Reply #25 on: August 21, 2010, 07:21:17 AM »
Miranda Class has very beautiful lines for being so compact.  I'm just trying to update her appearance and capabilities.

Offline MarkyD

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Re: U.S.S. Enforcer...
« Reply #26 on: August 21, 2010, 09:17:54 AM »
Very nicely done mate

Offline WileyCoyote

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Re: U.S.S. Enforcer...
« Reply #27 on: August 21, 2010, 12:38:02 PM »
After looking at your renders, I'm starting to think about re-doing my Reliant. Nice mesh.
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Offline Centurus

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Re: U.S.S. Enforcer...
« Reply #28 on: August 21, 2010, 10:25:34 PM »
Wiley, please do.  I would never tackle a canon ship, at least not until my modeling skills improve even more.  But I've seen your work, I want to see a Reliant model from you.

Marky, thanks.  I've been really trying my best to make this a practical, yet tasteful upgrade to the Miranda class.

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Offline WileyCoyote

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Re: U.S.S. Enforcer...
« Reply #29 on: August 21, 2010, 11:01:26 PM »
Quote
Wiley, please do.  I would never tackle a canon ship, at least not until my modeling skills improve even more.  But I've seen your work, I want to see a Reliant model from you.
http://bridgecommander.filefront.com/file/WC_TWOK_battle_pack;108331

I've already built one, but it wouldn't hurt to make a better one. :) I would say the tricky bits for the Miranda class is the engineering hull being flush with the saucer rim and making the upper torpedo bay rollbar.

Are you going to do a TNG color scheme or have you thought about it yet?
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Offline Centurus

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Re: U.S.S. Enforcer...
« Reply #30 on: August 21, 2010, 11:03:18 PM »
I want a TNG color scheme.  However, I won't be doing the texturing, since I can't texture.  I might need help with mapping the warp engines.  The rest of the ship I'm fairly certain I can map myself more or less.

Offline Centurus

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Re: U.S.S. Enforcer...
« Reply #31 on: August 21, 2010, 11:06:35 PM »
Oh, and what you said about getting the saucer and engineering hull flush, yeah, that is a pain.  Mine isn't completely flush, but it's close enough so where I can get away with it.  I'm gonna keep the saucer and aft hull separate objects.  Originally I was gonna weld them together, but something told me that would make things more complicated when it came time for mapping.

Offline Centurus

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Re: U.S.S. Enforcer...
« Reply #32 on: August 22, 2010, 10:27:15 AM »
Thanks to MeteoraFallen again, I've got impulse engines.  While I would have loved to make the impulse engines exactly as he had designed them, I couldn't.  I'm not quite good enough.  However, I do like what I did come up with, and since the design I went with is very much based on his rough concept sketches, credit goes to him for helping design them.

Here are some renders of the impulse engines.  I added that impulse dome that's traditional of ships this old. 

Offline Dawg81

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Re: U.S.S. Enforcer...
« Reply #33 on: August 22, 2010, 10:54:38 AM »
sweet design deffinately. And it seems someone has been feeding u alot of cookies as of late see how u are loved around here :evil:

Offline majormagna

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Re: U.S.S. Enforcer...
« Reply #34 on: August 22, 2010, 11:10:42 AM »
I love it! I've always liked the Miranda class and it's variants; is this going to be simply another Miranda variant, or a refit, with it's own variants? (I.e. without rollbar, auxilliary impulse in place of aft torpedo tubes etc.)

Anyway I love this refit, as well as some of the older details showing through from the old ship; a very clear evolution over the ships used for near-on 100 years; which, in my opinion desperately needs a refit!
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Offline Centurus

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Re: U.S.S. Enforcer...
« Reply #35 on: August 22, 2010, 11:59:50 AM »
I intend on just making the Miranda refit.  However, since I started out as a kitbasher myself, if this ship is released, and by if I mean should I get the help needed to finish her off once I've finished the mesh, then anyone who wants to use this ship as a basis for variants and kitbashes, can do so, after seeking permissions from me of course.

Offline Meteorafallen

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Re: U.S.S. Enforcer...
« Reply #36 on: August 22, 2010, 02:28:35 PM »
Dude I think this looks better than my design, It even looks like you could fit an extra vent on top. Great work !

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Offline oldmangreg

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Re: U.S.S. Enforcer...
« Reply #37 on: August 22, 2010, 05:02:09 PM »
What's the poly count at?
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Offline Centurus

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Re: U.S.S. Enforcer...
« Reply #38 on: August 22, 2010, 09:02:15 PM »
I haven't checked yet, but I think roughly around 10k right now, but again, I haven't checked yet.

Offline Centurus

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Re: U.S.S. Enforcer...
« Reply #39 on: August 24, 2010, 09:09:03 PM »
Just a slight update.

I've made the tractor beams that are located on either side of each shuttlebay, and I've redone the ventral saucer phasers to account for line of sight due to the warp engines.

I'm currently trying to think of a design for that part of the ship that runs from the bridge to the impulse engines, although, to be honest, I'm not sure if I should even include that on this model.

Sorry, no renders right now, my mom's on the main computer, and that's where I have all my model files.  If I had a place to work with my laptop, I'd be working on the ship right now.