Author Topic: Karronade Soft BC Modding  (Read 7335 times)

Offline King Class Scout

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Re: Karronade Soft BC Modding
« Reply #40 on: October 14, 2010, 05:20:55 PM »

@ King Class Scout: Yes the movie is about 40 years old but it is a classic. If you are a fan of Sci-Fi you should know it. ;)

To anyone who doesn't know this movie you can watch it on YouTube already:

http://www.youtube.com/watch?v=2DXMVG8fo3g&feature=related

actually, I'd never heard of it, but recognised the name.  I used to have a Cheapie CD with SciFi themes on it, and Raumptourille Orion was one of my favorite cuts.  i thought it was an original "filler" composition.

hope it's a subbed version
OS novel fan

Coming Soon: King's Mod Tuning Shop

best line I've ever read
Me: mine [my bridges] would probably be simple to get the characters to use.  the only person that sits is the captian.
Baz: space is vast there[sic] legs will be tired by the time they get to the next planet

Offline sovereign001

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Re: Karronade Soft BC Modding
« Reply #41 on: October 14, 2010, 05:36:20 PM »
Damn it looks good! Space odyssey was a great movie(if you were drunk enough :roll)

Offline Villain

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Re: Karronade Soft BC Modding
« Reply #42 on: October 15, 2010, 07:57:51 AM »
I had this same idea a while ago, Karronade (a looping animation on a base/stationary object). While it's just not possible in the traditional sense, I came to the understanding that (if using SubModel) it could be possible if there was a a way to make the end of the animation a trigger to start it again, or, some kind of timer. So say, one full rotation of the gravity wheel, and that one animation would start again (The idea was for one of those hyperspace stations from Mass Effect). I've always wanted to give it a shot and see how it goes, but I'm still playing with torpedo scripts, got a while to go before I can tamper at that level.  :funny

That pod looks fantastic, though!


"The design is clearly ancient... Launched hundreds of thousands of years ago."

Quote from: JimmyB76
der-ner-ner-ner-ner ..... der-ner-ner-ner-ner .....
---
Quote from: Rick Sternbach, on the topic of the Galor Class' length
...Probably not, but the number I get(379.6m) could be considered ?original intent,? a term that I think I will be using from now on, and ?canon? be damned.

Offline Karronade

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Re: Karronade Soft BC Modding
« Reply #43 on: October 23, 2010, 03:17:24 PM »
I found someone who do some Space Patrol models for me  :yay: . Not completely finished, but you may take a look of it:





Its the "Frog" Spaceship, the "bad guys" in Space Patrol :)

Don't know Space Patrol? Check it out now over here!!

Offline Karronade

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Re: Karronade Soft BC Modding
« Reply #44 on: October 30, 2010, 04:35:43 PM »
Here are two new screenies. This time taken from the game. The textures are still the same but the model has reworked by Chanur:



Here is a group of Froginvaders:



I'm currently working on a hyperdrivesystem for it. The hyperdrive isn't shown in the episodes. It is only described in the book as a gray 2D space, were lightspeed is much more higher than in our universe, so they can travel fast by changing in the hyperspace-universe and drop back into our universe, when they reached their designated destination.

The point is: How can I make a simple gray texture? If I make a texture without an alpha channel, the texture ingame is white glowing. If I make a texture with an alpha channel and set the alpha channel white, the texture "disappears" ingame and only the starbackground is visible. I'm currently using GIMP for image manipulation. Can someone help me, please?? :help:

Don't know Space Patrol? Check it out now over here!!

Offline King Class Scout

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Re: Karronade Soft BC Modding
« Reply #45 on: October 30, 2010, 04:49:26 PM »
actually, I'd not bother with making one for those at all.  since they're so simple and plain, mabey just make sure the parts are the appropriate color on the model itself.
OS novel fan

Coming Soon: King's Mod Tuning Shop

best line I've ever read
Me: mine [my bridges] would probably be simple to get the characters to use.  the only person that sits is the captian.
Baz: space is vast there[sic] legs will be tired by the time they get to the next planet

Offline Karronade

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Re: Karronade Soft BC Modding
« Reply #46 on: October 30, 2010, 05:00:37 PM »
It's just a new texture. The whole thing is based on the Stargate hyperdrivesystem, respectively I did not change any scriptfile of it, all I want is to add a new hyperspace texture in the GFX folder...

Don't know Space Patrol? Check it out now over here!!

Offline JimmyB76

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Re: Karronade Soft BC Modding
« Reply #47 on: October 30, 2010, 05:58:38 PM »
in the future please upload pics rather than hotlinking them...  large pics as such can cause longer page-loading times for some...

Offline King Class Scout

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Re: Karronade Soft BC Modding
« Reply #48 on: October 30, 2010, 06:59:43 PM »
my bad Kar...I thought you meant the ships :P
OS novel fan

Coming Soon: King's Mod Tuning Shop

best line I've ever read
Me: mine [my bridges] would probably be simple to get the characters to use.  the only person that sits is the captian.
Baz: space is vast there[sic] legs will be tired by the time they get to the next planet

Offline Mario

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Re: Karronade Soft BC Modding
« Reply #49 on: October 31, 2010, 01:24:17 PM »
It's just a new texture. The whole thing is based on the Stargate hyperdrivesystem, respectively I did not change any scriptfile of it, all I want is to add a new hyperspace texture in the GFX folder...

If you've based this on Hyperdrive system people who want to use this mod will have to download the whole stargate package which is huge in order to play this mod. For final release you have only the hyperdrive (newer version also) available for download here.

You can post a dl link towards the package or include the whole thing in your mod when you release it. Since I know that hyperdrive is difficult to obtain.
Acta, non verba.
aka USS Sovereign

Offline Karronade

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Re: Karronade Soft BC Modding
« Reply #50 on: October 31, 2010, 02:09:04 PM »
Thank you, USS Sovereign, this is very kindly of you :)

@kcs: Never mind ;)

@JimmyB76: I will bear this in mind from now on ;)

If someone has an idea with my textureprob untill tomorrow, I could work on that further on. If not, I will release a new subbed part of Space Patrol....... :)

Don't know Space Patrol? Check it out now over here!!