Author Topic: gmax Model Export to Bridge Commander Question  (Read 1359 times)

Offline TChapman500

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gmax Model Export to Bridge Commander Question
« on: January 18, 2011, 12:25:56 PM »
Hello, I'm new here and new to modeling for Bridge Commander.

I've built a starship using gmax and I don't know the proper tools to export the model to Bridge Commander.  I've done searches and found nothing so far on how to export a model from gmax.

What all do I need to export this model to Bridge Commander from gmax?

Offline Bones

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Re: gmax Model Export to Bridge Commander Question
« Reply #1 on: January 18, 2011, 12:51:40 PM »
here's NIF plugin for either 3ds max and gmax http://niftools.sourceforge.net/forum/viewtopic.php?f=20&t=2205

Offline Picky

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Re: gmax Model Export to Bridge Commander Question
« Reply #2 on: January 18, 2011, 12:56:48 PM »
Just remember to open gmax with the .exe you will find in the plug in, otherwise the NIF exporter would not be loaded ;)

Offline TChapman500

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Re: gmax Model Export to Bridge Commander Question
« Reply #3 on: January 18, 2011, 01:12:23 PM »
Thanks for the link.

An exporter that exports directly from gmax to the game.  Wow!

Offline King Class Scout

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Re: gmax Model Export to Bridge Commander Question
« Reply #4 on: January 18, 2011, 01:31:16 PM »
we now have our THIRD chapman!

hope the textures line up for you, I had a time getting them right.
OS novel fan

Coming Soon: King's Mod Tuning Shop

best line I've ever read
Me: mine [my bridges] would probably be simple to get the characters to use.  the only person that sits is the captian.
Baz: space is vast there[sic] legs will be tired by the time they get to the next planet

Offline TChapman500

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Re: gmax Model Export to Bridge Commander Question
« Reply #5 on: January 18, 2011, 01:35:26 PM »
I can usually map out textures with no problems.  When I start trying to make convincing textures is when I run into problems.  I'm not that good at making the textures.

Offline baz1701

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Re: gmax Model Export to Bridge Commander Question
« Reply #6 on: January 18, 2011, 02:04:38 PM »
we now have our THIRD chapman!

We are every where :dance
Whatever knocks us back, can only make us stronger.

Offline TChapman500

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Re: gmax Model Export to Bridge Commander Question
« Reply #7 on: January 18, 2011, 02:22:58 PM »
Well, I doubt that any of them has an IP that matches 108.17.144.26 (my IP).  But to keep this somewhat on topic...

Can I have some help with the texturing of one of my ships if I draw the outline of certain features on the ship in the texture (eg: shape outline, phaser strips, deflector dish, warp nacelle)?