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you need to get proper files :- Data\Textures\Tactical\CAPhoton.tga- Data\Textures\Tactical\NemQuantumGlow.tga- Data\Textures\Tactical\NemQuantumCore.tga- Data\Textures\Tactical\NemQuantumBlank.tga- Data\Phaser.tga- Scripts\Tactical\Projectiles\RapidQuantum.pyc- Scripts\Tactical\Projectiles\PhotonTorpedo3.pyc- SFX\Weapons\Nemesis.wav- SFX\Weapons\FedPulsePhotonTorp.wav- SFX\Weapons\KO_FedBurstA.wav- SFX\Weapons\KO_FedBurstA.wav- Scripts\Custom\Autoload\KobayFed_SoundPak.pyThat's all you need to get the weapons working properly
Ok i will try that and report back if worked.
don't load the SP from a save game, you'll have to start over to see any changes.
it might be obvious to you already but can't you just download CG Sovereign and replace stock BC Sov with it ??? instead of KM version which only has modified hardpoints ...would be a lot easier methinks...
I have downloaded the CG Sovereign as Bones have said before the game seems to work well but the torpedoes is a cone form torpedo i have the Dkealt torpedo pack but i'm afraid to install it and the game gets full of problems again, should i install it?