Bridge Commander Central

BC Forums => BC Modding => Topic started by: Starforce2 on September 07, 2008, 03:24:59 AM

Title: Eximus class (new model?) who was that...
Post by: Starforce2 on September 07, 2008, 03:24:59 AM
I've been contacted a couple times about a project involving a new or drastic overhaul of the eximus class (model and texture wise) that has been on bcfiles for some time, but I can't remember who it was. If that person is reading this, please get in touch.
Title: Re: Eximus class (new model?) who was that...
Post by: Bones on September 07, 2008, 05:04:21 AM
I was making total retexture tho the model itself could use some additional polys on secondary hull as well as deflector area to make it look more streamlined.
As you can see on pics below textures are almost complete, just need to add some windows and escape pods, color and hull patterns scheme is similiar to that from Sovereign class.
Title: Re: Eximus class (new model?) who was that...
Post by: 086gf on September 07, 2008, 04:55:03 PM
Thats a definate improvment.
Title: Re: Eximus class (new model?) who was that...
Post by: Centurus on September 07, 2008, 09:58:20 PM
Thats a definate improvment.

That's an understatement.  It's a phenominal improvement!!!
Title: Re: Eximus class (new model?) who was that...
Post by: Technerd89 on September 08, 2008, 12:36:42 AM
great to see this design getting some TLC
Title: Re: Eximus class (new model?) who was that...
Post by: ACES_HIGH on September 08, 2008, 02:07:21 AM
finally a reason to play this ship.
Title: Re: Eximus class (new model?) who was that...
Post by: Starforce2 on September 08, 2008, 05:53:15 AM
hopefully it wont crash when it explodes any more either.
Title: Re: Eximus class (new model?) who was that...
Post by: Villain on September 08, 2008, 06:57:50 AM
I never had that problem. :|
Title: Re: Eximus class (new model?) who was that...
Post by: Bones on September 08, 2008, 07:35:27 AM
me either, recently I played with it (retexture :D ) on MP and in quick battle with all KM 1.0 mutators on and there was no problem with it at all.
oh btw. it's not really worht mentioning but I thought I will mention it anyway :D I've fixed mapping errors on nacelles and now attempting to fix mapping on ventral torpedo/pulse phaser bays and I've scheduled some windows and esc pods texturing for tomorrow ;) more updates soon.

Still I'm looking for someone experienced enough to put some additional polys to secondary hull and maybe impulse engine etc. enybody interested ??? :P
Title: Re: Eximus class (new model?) who was that...
Post by: Villain on September 08, 2008, 08:56:12 AM
Hmmm.. I've got alot on my plate as is, but if nobody else has the time, I'll take the oportunity.