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BC Forums => BC Modding => Topic started by: cinqnic on February 18, 2009, 06:14:31 AM

Title: uss kelvin ncc 0514
Post by: cinqnic on February 18, 2009, 06:14:31 AM
hi has any one got plan to do the uss kelvin from the new film as i have started doing the ship, if any one has pictures they would help me to get the ship as canon as possible.
Title: Re: uss kelvin ncc 0514
Post by: Villain on February 18, 2009, 06:20:03 AM
You'll find that Wiley has made one, and there are various copies of schematics easily findable through Google.
Title: Re: uss kelvin ncc 0514
Post by: Dalek on February 18, 2009, 06:25:46 AM
Hey, is that clperkins who released the Decade, Arrowhead, and the other ships? I only ask because of your avatar.

But yeah, Wiley has done a Kelvin and as Primey rightly said, there are good schematics on Google.
Title: Re: uss kelvin ncc 0514
Post by: cinqnic on February 18, 2009, 06:28:22 AM
yep its me
well i ve started it so i might as well finish it off, i am planning to use MVAM with my ship for the weapons points. i up load a photo soon of what i have done.
Title: Re: uss kelvin ncc 0514
Post by: Dalek on February 18, 2009, 06:38:45 AM
Just thought I'd say, I absolutely love the Decade. And a Kelvin to go with Baz'z JJPrise would be perfect.
Title: Re: uss kelvin ncc 0514
Post by: MarkyD on February 18, 2009, 08:51:38 AM
You can download the tobias mesh from sci fi meshes. wont get any better than that for the time being.
Title: Re: uss kelvin ncc 0514
Post by: cinqnic on February 19, 2009, 03:11:35 PM
here are some of the pictures so far its only two days work so very early stages yet.
let me know what people think
Title: Re: uss kelvin ncc 0514
Post by: FarShot on February 19, 2009, 04:24:46 PM
That's very good, *insert name here*.  I hope you make textures more unique to the parts of the ship.

What would you prefer to go by?
Title: Re: uss kelvin ncc 0514
Post by: Dalek on February 20, 2009, 09:07:47 AM
Very good! Although something doesn't seem quite right with the secondary hull...but it may just be me :P.
Title: Re: uss kelvin ncc 0514
Post by: MarkyD on February 20, 2009, 01:19:46 PM
Its a nice effort mate.
Title: Re: uss kelvin ncc 0514
Post by: Dalek on February 20, 2009, 01:36:05 PM
Here's a pic. (http://screenrant.com/wp-content/uploads/uss-kelvin2.jpg) It may help you.
Title: Re: uss kelvin ncc 0514
Post by: cinqnic on February 20, 2009, 06:33:31 PM
that pic will help big time got any more
Title: Re: uss kelvin ncc 0514
Post by: CJLarkin on February 20, 2009, 06:43:15 PM
Go here: (https://boldlygo.intel.com/content/index.html)
And click on USS Kelvin (it's on the screens on the right)
Title: Re: uss kelvin ncc 0514
Post by: JB_Wonderboy on February 22, 2009, 11:24:19 AM
The textures look very good
Title: Re: uss kelvin ncc 0514
Post by: cinqnic on February 22, 2009, 07:13:40 PM
cheer cjlarkin
but web page wont load up can you take some picture of the ship on there for me
Title: Re: uss kelvin ncc 0514
Post by: CJLarkin on February 22, 2009, 07:56:42 PM
Sure, i'll get some Orthographic shots up here.

EDIT: Here you go:
Title: Re: uss kelvin ncc 0514
Post by: cinqnic on February 24, 2009, 05:25:27 PM
heres a screen shot so far
Title: Re: uss kelvin ncc 0514
Post by: Aeries on February 24, 2009, 05:27:01 PM
interesting... fake bumps? 'cause BC doesn't support real ones.
Title: Re: uss kelvin ncc 0514
Post by: MarkyD on February 25, 2009, 11:05:28 AM
Its looking pretty good, albeit a little flat, I know the kelvin is flat anyway, but that looks overly flat or mabey its the angle. Textures look nice. Keep it up.
Title: Re: uss kelvin ncc 0514
Post by: Dalek on February 25, 2009, 11:11:42 AM
The registiry on the warp nacelle is backwards.
Title: Re: uss kelvin ncc 0514
Post by: WileyCoyote on February 25, 2009, 02:07:43 PM
The saucer's phaser cannon panels should also be spaced apart evenly.
Title: Re: uss kelvin ncc 0514
Post by: GMunoz on February 26, 2009, 09:53:41 PM
Phaser Cannons deployed!  Work in progress
Title: Re: uss kelvin ncc 0514
Post by: FarShot on February 26, 2009, 10:00:29 PM
Ooh, pretty!  :D

You must be his HP'er.  Welcome to BCC.  Cookie for your work.
Title: Re: uss kelvin ncc 0514
Post by: Aeries on February 26, 2009, 10:10:40 PM
Very cool, I like. But aren't they pulse weapons?
Title: Re: uss kelvin ncc 0514
Post by: GMunoz on February 27, 2009, 09:21:58 AM
Thanks for the welcome and the cookie Farshot, my first one.

Yes, I have HP'd and done some clean up on most of cinqnic/cperkins models released to BC. I have first hand experience of his improving modeling skills.  He produces them faster than I can hard point and package them for release.

Aries, I am opting for a pulse effect with the phasers instead of actual pulse weapons. If I am not satisfied with the results then I will swap the phasers for pulse.

Thanks again for the comments and suggestions and I hope you enjoy our work.
Title: Re: uss kelvin ncc 0514
Post by: cinqnic on February 27, 2009, 02:34:01 PM
might redone the texture for the ship i think i might use them off the pictures of the ship itself
Title: Re: uss kelvin ncc 0514
Post by: Dalek on February 27, 2009, 02:58:06 PM
That really don't look good, using the images. Use the ones you already made.
Title: Re: uss kelvin ncc 0514
Post by: Aeries on February 27, 2009, 03:32:14 PM
Aries, I am opting for a pulse effect with the phasers instead of actual pulse weapons. If I am not satisfied with the results then I will swap the phasers for pulse.

hmm. Maybe this ship will help? it has one pulse phaser emitter on the bow, if i recall. fires like a normal phaser does. I'll link you in case you need the reference. :)

http://bridgecommander.filefront.com/file/Aquiescent_Class_USS_Ticonderosa;76039
Title: Re: uss kelvin ncc 0514
Post by: Billz on February 27, 2009, 06:23:08 PM
Also, you have grouped those pulse cannons way too close to each other. They should be spread out evenly around the entire saucer section and not grouped all close together at the bow of the ship.

I also suggest that you shouldn't use pictures taken directly from the trailer as it looks bad.
Title: Re: uss kelvin ncc 0514
Post by: cinqnic on February 28, 2009, 06:25:33 AM
Also, you have grouped those pulse cannons way too close to each other. They should be spread out evenly around the entire saucer section and not grouped all close together at the bow of the ship.

HI i am trying to make the ship look as canon as possible see picture
Title: Re: uss kelvin ncc 0514
Post by: MarkyD on February 28, 2009, 07:06:10 AM
Definatley stick with your own texture.

And I think their trying to tell you that the weapons are too close together and not evenly spaced.. their is a promenant gap imbetween them. see pic