Bridge Commander Central

BC Forums => BC General => Topic started by: FourChan on June 06, 2009, 01:06:45 PM

Title: Borg Texture
Post by: FourChan on June 06, 2009, 01:06:45 PM
Anyone have a High Resolution Borg Texture? I mean something off the normal scaling grid like....2000x2000 or higher, etc in that area? It's for a project I am going to start working on pretty soon.
Title: Re: Borg Texture
Post by: Dalek on June 06, 2009, 01:09:19 PM
I'd recommend going no higher than 2048 when finding a texture. Some computers cannot handle high resolutions (like I found out with JTK's Sovereign).
Title: Re: Borg Texture
Post by: FourChan on June 06, 2009, 01:13:19 PM
Well, I am not going to use the full texture lol. I just plan on using a high resolution one to work with but I'll resize it correctly.
Title: Re: Borg Texture
Post by: MLeo on June 06, 2009, 03:41:52 PM
BC will only accept powers of 2 textures, so 1, 2, 4, 8, 16, 32, etc, etc... And the most efficient are square textures. Some of the newer cards (ok, any card newer than 3 years) can handle non-power of two textures, but at a price, they will fill up the rest of the texture with wasted memory. On older cards they even fill up a non-square (so instead of a 4x4 or 512x512 you have, say, a 512x64) texture. Or not show it at all.
Title: Re: Borg Texture
Post by: Phaser on June 06, 2009, 04:18:10 PM
BC will only accept powers of 2 textures, so 1, 2, 4, 8, 16, 32, etc, etc... And the most efficient are square textures. Some of the newer cards (ok, any card newer than 3 years) can handle non-power of two textures, but at a price, they will fill up the rest of the texture with wasted memory. On older cards they even fill up a non-square (so instead of a 4x4 or 512x512 you have, say, a 512x64) texture. Or not show it at all.
Interesting.  Why do you suppose that is?
Title: Re: Borg Texture
Post by: FourChan on June 06, 2009, 06:21:27 PM
I was just requesting a huge texture, something high resolution so I can work with it. I already know what BC will handle etc etc. Sorry but this isn't a debate on what's going to work in BC or not, if Jimmy can remove those posts it would be helpful, I just am looking for a  simple Borg texture from a Borg Cube in High Resolution.

Thanks.
Title: Re: Borg Texture
Post by: MLeo on June 06, 2009, 06:25:49 PM
I take it that you are part of the 10 people who don't know what binary numbers are. ;)
There are loads of optimizations (ie. higher framerates) when you can assume that they are.

I was just requesting a huge texture, something high resolution so I can work with it. I already know what BC will handle etc etc. Sorry but this isn't a debate on what's going to work in BC or not, if Jimmy can remove those posts it would be helpful, I just am looking for a  simple Borg texture from a Borg Cube in High Resolution.

Thanks.
I think that confusion arised due to the fact that you originally posted in Modding.
Title: Re: Borg Texture
Post by: FourChan on June 06, 2009, 06:27:53 PM
Oh well, I was working on a project and was gonna post it in Modding. Well change this thread in modding with the results :P
Title: Re: Borg Texture
Post by: MLeo on June 06, 2009, 06:35:57 PM
If it's, eventually, for BC, then it can go in Modding, otherwise we have the Graphics Arts Forum.
Title: Re: Borg Texture
Post by: FourChan on June 07, 2009, 12:50:31 AM
Okay. So does anyone have a pretty high resolution image of the Borg Texture? :D