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BC Forums => BC General => Topic started by: Psyco Diver on June 22, 2009, 04:08:59 AM

Title: Any St:enterprise Mods?
Post by: Psyco Diver on June 22, 2009, 04:08:59 AM
I searched around and didn't see any Enterprise mods or am I just missing it?
Title: Re: Any St:enterprise Mods?
Post by: lint on June 22, 2009, 04:49:41 AM
http://bridgecommander.filefront.com/files/Bridge_Commander/Ships/Enterprise_Series-All_Races;1777
Title: Re: Any St:enterprise Mods?
Post by: Psyco Diver on June 22, 2009, 11:21:16 AM
thanks, dling them now
Title: Re: Any St:enterprise Mods?
Post by: Psyco Diver on July 05, 2009, 07:50:54 PM
which NX is the better one to DL? I see theres several of them along with some other ship classes
Title: Re: Any St:enterprise Mods?
Post by: CyAn1d3 on July 05, 2009, 07:53:29 PM
theres a pack that contains ALL the NX series class. thats the best one ive seen thus far. i have them and i love them.
Title: Re: Any St:enterprise Mods?
Post by: 1DeadlySAMURAI on July 05, 2009, 07:53:48 PM
"NX Class Mod Pack"
Title: Re: Any St:enterprise Mods?
Post by: Darkthunder on July 05, 2009, 09:54:37 PM
I'll save you the effort of searching for it :P

http://bridgecommander.filefront.com/file/NX_Class_Mod_Pack_MEDIUM;41033
Title: Re: Any St:enterprise Mods?
Post by: Bones on July 06, 2009, 06:24:17 AM
and if you have rig up to date be sure to install this upgrade http://bridgecommander.filefront.com/file/NX_Class_Mod_Pack_HIGH_Upgrade;41035 it's the best NX textures available
Title: Re: Any St:enterprise Mods?
Post by: Psyco Diver on July 07, 2009, 12:48:44 AM
I went with the medium, my computer probably can handle it but it gets laggy in fleet battles. Anyways I downloaded the klingon pack but those ships are waay over powered for ENT, I dunno how to adjust the balance to make them more canon. I guess I'll download the other klingon ships as long as their more balanced
Title: Re: Any St:enterprise Mods?
Post by: Psyco Diver on July 07, 2009, 03:34:52 AM
FYI It takes 14 NX class ships (I used 2 of each NX type) to destory a Soveriegn, 6 managed to survive
Title: Re: Any St:enterprise Mods?
Post by: CyAn1d3 on July 07, 2009, 01:42:01 PM
try taking on a Cube. THATS interesting. they drop like flies  :twisted:
Title: Re: Any St:enterprise Mods?
Post by: ACES_HIGH on July 07, 2009, 01:46:53 PM
I went with the medium, my computer probably can handle it but it gets laggy in fleet battles. Anyways I downloaded the klingon pack but those ships are waay over powered for ENT, I dunno how to adjust the balance to make them more canon. I guess I'll download the other klingon ships as long as their more balanced
the easiest thing to do is to open up the HPs in MPE and tweak the numbers of  the weapon damage values.
Title: Re: Any St:enterprise Mods?
Post by: limey BSc. on July 07, 2009, 02:05:25 PM
the easiest thing to do is to open up the HPs in MPE and tweak the numbers of  the weapon damage values.

Or, even better, use the hardpoint tweaker in BCUT!
Title: Re: Any St:enterprise Mods?
Post by: King Class Scout on July 17, 2009, 11:33:53 AM
this reminds me, I haven't seen the TE variant for the NXprise, yet (which was actually an enjoyable episode)
also, look for the Vulcan's own ships for use from Enterprise.
Title: Re: Any St:enterprise Mods?
Post by: Nebula on July 17, 2009, 11:37:56 AM
huh?? it's in the NX pack....

http://bridgecommander.filefront.com/screenshots/File/41035/7