Bridge Commander Central

BC Forums => BC General => Topic started by: equinoxfan on July 26, 2009, 09:59:37 AM

Title: multiplayer question
Post by: equinoxfan on July 26, 2009, 09:59:37 AM
hey guys.
i just want to clairify this, before i waste hours setting this up. if i, and a friend, have the identical mods,like ds9fx,,and flux damage, etc,, we should be able to play in the same game i host?

thanks

jason
Title: Re: multiplayer question
Post by: Nebula on July 26, 2009, 10:20:18 AM
stock MP in BC won't let ya place mods other than edited/added ships in MP
to play something like that it requires editing more than just the ship MP scripts
for example that's how KM gets its mods to work in MP.

IMO best way to play mods in MP is to get KM 1.0

*it's early for me so if anyone wants to correct me on how this is done....*
Title: Re: multiplayer question
Post by: 086gf on July 27, 2009, 04:31:31 PM
There is only really one way to do multi these days and thats with KM1.0. You can get it here. http://www.filefront.com/8195890/Kobayashi-Maru-1.0-Full/