Bridge Commander Central
BC Forums => BC Modding => Topic started by: GMunoz on August 21, 2009, 04:45:30 PM
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Thought I would put this up for some comments and feedback:
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Well, the reg is the wrong way round on saucer and nacelles.
Otherwise, most intrigueing idea. :D
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A good idea, although some of the proportions seem off; nacelle placement for example; however I can see the placement as being workable.
The 'sensor pod', in my opinion should have no windows, as with the TMP counterpart, possibly moved further back, so it projects a little further back than the nacelles.
Very good work though, the windows could stay if this was an Oberth variant, or perhaps these 'pods' are interchangable (Extremely likely knowing Starfleet).
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I used the TMP Oberth as a guide and the nacelles are placed pretty much the same as the TMP counterpart. I will slide the sensor pod back some as I was not happy with the placement either. Maybe reduce the number of windoes on the pod would work.
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Here is an in-game shot in current confuguration
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I've just thought, if this is indeed a sensor pod, then I'd have made it a bit bigger, with a larger deflector.
And it's cool that it's already in game.
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is it me, or does the eng hull need chopped off after the last of the windows?
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yeah, I'd have to agree, you should shorten that secondary hull, I would chop it in half, and maybe move it a bit more aft.
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The sec hull should be shorter and fatter, and perhaps feature an aft deflector dish as well.
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I never understood the point of an aft deflector dish.
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Nor me unless it was used as some longe range sensor array.
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Perhaps...a shuttle bay should go there! :lol:
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Perhaps...a shuttle bay should go there! :lol:
It already has a shuttle bay.
I think that the bottom half could be some huge payload bay (a la the space shuttle). The rest is some engineering module.
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Oops. :(
Although in my mind a shuttlebay would look better there. The Kelvin is a good example of that.
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It already has a shuttle bay.
I think that the bottom half could be some huge payload bay (a la the space shuttle). The rest is some engineering module.
The Galaxy class has three shuttle bays. Why not have two on this?
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Cos the Constitution only had one shuttlebay. How stupid it must look if its smaller sister ship had 2. :P
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Cos the Constitution only had one shuttlebay. How stupid it must look if its smaller sister ship had 2. :P
Indeed. what's the usable internal volume of the connie compared to the oberth?? quite a bit bigger I'd imagine. Now throw in the usable volume of the galaxy class into the equation.
what's the usable internal volume of the galaxy compared to the connie?? A hell of a lot bigger!
the usable internal volume of a galaxy compared to the tos oberth = quite a bit bigger+A hell of a lot bigger. squared.
I'd imagine the lower pod is a payload bay as I said earlier.
I can just imagine a load of these little things each carrying a piece of epsilon 9 station or something as well as being science vessels.
What's better than a small cheap quick and dirty science ship? a small cheap quick and dirty science ship that can also act as a freighter built for carrying outsize loads and do other funky stuff too!
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What's better than a small cheap quick and dirty science ship? a small cheap quick and dirty science ship that can also act as a freighter built for carrying outsize loads and do other funky stuff too!
That exactly the purpose of the Ptolemy Class! :P
I like where this concept is going. It could use some refinement, though. For example, the "pod" could use a bit more interesting profile than a simple taper. Maybe just adding more details to the textures would cover it. The plain rectangular area just below the saucer should be made more detailed, model-wise. It currently looks like a placeholder for something more detailed.
Good start! Not a bad texturing job, too.
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its a bit overscaled for an oberth as well if you look at the windows on the saucer and also the bridge. otherwwise i really like the design ^^
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I think it looks good, but I'd agree with the others here who say that the engineering section/sensor pod should be shortened quite a bit! Apart from that its a cool idea!
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What's better than a small cheap quick and dirty science ship? a small cheap quick and dirty science ship that can also act as a freighter built for carrying outsize loads and do other funky stuff too!
That exactly the purpose of the Ptolemy Class! :P
It's called having a "secondary trade" buddy :)
I'm a storeman and I can drive big trucks too but we have specialized drivers as well.
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First of all, thanks for all the constructive comments. Now, I shortned the secondary hull and gave it a more interesting shape closer to the TMP oberth. I also added a cargo bay doors in the rear. also scaled down the sauser a bit.
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Also, the red stripe looks like its being cut off from the bottom of the pylon, I think its a very good idea and so far nicely executed.
**modify**
Instead of the red stripe being hidden behind the pylon, why not add the red stripe up the inside? it would match the red areas on the rest of the ship.
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Keep the deflector dish spherical.
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and rescale that dish, too.
Markyd: i like the idea of the stripe running up the Pylon
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Here is the final version that will be released:
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The hull texture on the side of the "box" behind the saucer looks horribly warped.
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That is because it was horribly warped. Thanks for pointing that out, fixed now.
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textures definately looking better
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downloaded and tested.
the textures are perfectly fine. getting used to that cube underneath the saucerette will take some doing. the ship is on par with other OS ships, and may be a wee bit tougher. the torp tubes may be too low on hit points. your blinkers are using the sheild texture rather than NanoFX's blinker, is that deliberate? nice weapons coverage and spread. Phasers are coming out soundless, but that may be my particular build (i'm having problems, lately). best looking OS phasers I've seen in a while.