Bridge Commander Central
BC Forums => BC General => Topic started by: JamesTiberiusKirk on January 13, 2010, 04:07:24 PM
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What was the command for scaling via console again?
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Put this in your console report screen
import MissionLib
MissionLib.GetPlayer().SetScale(NUMBER YOU WANT TO SET)
that sets the scale of the player... for the targets scale it is as follows:
import MissionLib
MissionLib.GetPlayer().GetTarget().SetScale(NUMBER YOU WANT TO SET)
And to make the ship invisible for those moving drydock scenes, use the following code:
import MissionLib
MissionLib.GetPlayer().SetHidden(1)
to unhide the ship change the SetHidden(0)
You must make sure that you have the same capital letters as I have written or it won't work.
This should help everyone do decent videos, the only problem when scaling it to a different size is that the weapons are misplaced.
~Jb06
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thanks!