Bridge Commander Central

BC Forums => BC General => Topic started by: JamesTiberiusKirk on January 13, 2010, 04:07:24 PM

Title: What was the command for scaling via console again?
Post by: JamesTiberiusKirk on January 13, 2010, 04:07:24 PM
What was the command for scaling via console again?
Title: Re: What was the command for scaling via console again?
Post by: Jb06 on January 13, 2010, 04:41:30 PM
Put this in your console report screen


import MissionLib

MissionLib.GetPlayer().SetScale(NUMBER YOU WANT TO SET)



that sets the scale of the player... for the targets scale it is as follows:


import MissionLib

MissionLib.GetPlayer().GetTarget().SetScale(NUMBER YOU WANT TO SET)




And to make the ship invisible for those moving drydock scenes, use the following code:


import MissionLib

MissionLib.GetPlayer().SetHidden(1)



to unhide the ship change the SetHidden(0)


You must make sure that you have the same capital letters as I have written or it won't work.

This should help everyone do decent videos, the only problem when scaling it to a different size is that the weapons are misplaced.

~Jb06
Title: Re: What was the command for scaling via console again?
Post by: JamesTiberiusKirk on January 13, 2010, 05:01:22 PM
thanks!