Bridge Commander Central

BC Forums => BC General => Topic started by: Gareth on January 18, 2010, 06:58:49 PM

Title: Whatever happened to the final NanoFX 2.0?
Post by: Gareth on January 18, 2010, 06:58:49 PM
From, the last time I checked, it's still classed as a Beta isn't it?

Could it be because you need permission to finish his work, or didn't anyone feel it needed improving? - OR, is there something better out there that people use nowadays?


Thanks in advance, sorry I haven't been around here very much ^^;
Title: Re: Whatever happened to the final NanoFX 2.0?
Post by: Kirk on January 18, 2010, 07:06:26 PM
Nano left the community for Excal, just like a great many other people.
Title: Re: Whatever happened to the final NanoFX 2.0?
Post by: JimmyB76 on January 18, 2010, 08:19:14 PM
I apologize for there never being a next version of NanoFX for BC, but you guys will benefit from a new Game Engine with NanoFX Evolved in the long run :)
Title: Re: Whatever happened to the final NanoFX 2.0?
Post by: Nebula on January 18, 2010, 09:20:34 PM
KM 1.05 beta, has an improved version of Nano FX 2.0... coding made a bit more stable.  (+ a bunch of fixes)