Bridge Commander Central

BC Forums => BC General => Topic started by: King Class Scout on March 20, 2010, 10:06:31 AM

Title: Shuttle launching
Post by: King Class Scout on March 20, 2010, 10:06:31 AM
sorry to ask this, guys, but it's driving me nuts.

where the blue bleep is the mutator switch and use switch for the shuttle launching?  the readme makes more emphasis on writing the script for adding shuttles and launch capability than it does giving directions on how to turn it on and other general use directions.   
Title: Re: Shuttle launching
Post by: Bones on March 20, 2010, 01:15:38 PM
you can launch shuttles via science officer/menu, BCUT has cool and easy to use plugin creator for shuttle launch framework ;)
Title: Re: Shuttle launching
Post by: Nebula on March 20, 2010, 01:23:47 PM
bones that wasn't all he was asking...

now....

you need your starter ship to have shuttle launch capability before it will work on any other ship...
you launch them from the sci menu....
there is no mutator to activate.
Title: Re: Shuttle launching
Post by: Bones on March 20, 2010, 02:57:14 PM
 :facepalm: lol sorry... 39.2 can affect reading capabilities :P
Quote
you launch them from the sci menu....
hahaha gotcha :D I answered the same... ok now laugh at me :rotflmfao:
Title: Re: Shuttle launching
Post by: Nebula on March 20, 2010, 03:04:04 PM
woops forgot to put "all" in my post
Title: Re: Shuttle launching
Post by: King Class Scout on March 20, 2010, 03:29:44 PM
too late.  Tiq beat you guys to the punch.

i noticed that everyone who DLed the thing to begin with couldn't find the switch.  i had Tiq point it out.

Nebs: yes, there IS a mutator to activate...TWO of them.  it's not automatic.
flick the foundation switch and New Technology System (some of us don't automatically turn on Foundation), then it appears in the Science Officer's menu.

oh, and some ships already HAVE the setup for shuttle launching in them.

i knew, already, that you have to add shuttle launch capabilities, what i didn't know was how to turn on the mutator.
Title: Re: Shuttle launching
Post by: Nebula on March 20, 2010, 06:20:42 PM
no I was right... shuttle launching doesn't have its own stand alone switch...
those you listed activate multiple add ons... that's the reason why I didn't say anything.

The KM beta if you get it auto turns on mutators. (so you don't even have to worry about missing anything)