Bridge Commander Central
BC Forums => BC Modding => Topic started by: TChapman500 on January 18, 2011, 12:25:56 PM
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Hello, I'm new here and new to modeling for Bridge Commander.
I've built a starship using gmax and I don't know the proper tools to export the model to Bridge Commander. I've done searches and found nothing so far on how to export a model from gmax.
What all do I need to export this model to Bridge Commander from gmax?
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here's NIF plugin for either 3ds max and gmax http://niftools.sourceforge.net/forum/viewtopic.php?f=20&t=2205
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Just remember to open gmax with the .exe you will find in the plug in, otherwise the NIF exporter would not be loaded ;)
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Thanks for the link.
An exporter that exports directly from gmax to the game. Wow!
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we now have our THIRD chapman!
hope the textures line up for you, I had a time getting them right.
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I can usually map out textures with no problems. When I start trying to make convincing textures is when I run into problems. I'm not that good at making the textures.
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we now have our THIRD chapman!
We are every where :dance
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Well, I doubt that any of them has an IP that matches 108.17.144.26 (http://108.17.144.26) (my IP). But to keep this somewhat on topic...
Can I have some help with the texturing of one of my ships if I draw the outline of certain features on the ship in the texture (eg: shape outline, phaser strips, deflector dish, warp nacelle)?