Bridge Commander Central
BC Forums => BC General => Topic started by: CDR_Daxian on September 23, 2012, 11:34:49 PM
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to the Moderators and Admins, Please Delete this Topic as I have created a WIP thread in BC Modding.
I haven't been on BC-Central for a while now. I got really disouraged by my last few attempts at modding. The BCGR mod was a huge, obvious fail right from the start. and then I thought "well, at least I can look back on my successful mod, the Gen Bridge Retex". I then went to BCFILES and tried downloading it, only to find that the file was deleted. for all three verions.
so I'm like :facepalm: :bitch: :( :eek :idk: :sad: :bluescreen:
I later bought a mac (I know, I have moved to the dark side). but a few months after I had it, I got VMware Fusion and Migrated my old PC (the one with BC) to a Virtual Machine.
after a few tweaks to the sharing and the drivers for my VM, BC worked/s perfectly. I played a stock SP game, just for the hell of it. at that Moment I was like SUCCESS!
so now I am trying to mod again, but Grade 10 Highschool is taking its toll of homework on me. add to the fact that I manage the school's iPads/Kobo eReaders.
This probably won't get any replies, but I just wanted to make sure that the admins won't boot me out. I never really wanted to leave the BC Community. It's just hard managing it with Real-Life. (yeah, that)
I'm also wondering is this has ever been attempted before. Bridge Commander on a MacBook Pro 2011 running Vmware fusion 4.1.3.
Captain_Daxian
Back on BC-Central
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Welcome back we need all the modders we can get.
Never be discouraged, it takes awhile to get a popular mod. Unless your build a super acurate Enterprise, Defiant, Voyager etc then people will be fickle. And if you do build a canon ship then they'll nitpick you to distraction.
Build what you want for you first, this will save you pulling your hair out.
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Also, take small steps, like shuttles first, or a small ship, we all learn in progressive steps. Keep pluggin away at it
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thanks for the tips guys. for now, I think I'll try to rebuild my nemesis interface. (like, just changing the colors of the Main BC buttons/menus)
simple modification of RGB255 values in the "Interface.py" script.
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Unless your build a super acurate Enterprise, Defiant, Voyager etc then people will be fickle. And if you do build a canon ship then they'll nitpick you to distraction.
And thanks to Baz and I, most of those have been built. :D
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I (for the life of me) will probably never learn how to model ships. one thing I don't have the money. second: the comprehension level required is (to me) astronomical. though it probably isn't.
If I had to say, my specialty would probably be graphics editing. (Bridge retextures, logos, Interface editing). I can also straighten out weapons status icons to look accurate with the hardpoint editor, but that's easy.
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And thanks to Baz and I, most of those have been built. :D
Several times over. :p
Dax, focus on your strengths if you want and dabble with the rest as you feel like it.
If you don't have the money for software, use Blender. Here is a great website that shall teach you how to use it as well as showing what it's capable of. It's free, but by god is it fudging powerful!!
http://www.blenderguru.com/ (http://www.blenderguru.com/)
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definitely have blender, got it before I got the mac. though I heard there were some problems with it for use in BC.
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Compatibility issue with the nif plugin but as long as you have the old 4.9 release or whatever it was from a few years ago you'll be fine. An updated version is in progress for Blender 6.X though it shouldn't be long now.
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Okay, I think I've got a list.
Fairly simple stuff (at least that's what I think)
- Nemesis Interface (modifying the Interface.py script and changing the RGB values to match a Nemesis LCARS screen)
- Post-Nemesis Sovereign Bridge (Retexture and SFX re-organize)
- Charleston Bridge, Generations Bridge Refit (Retex, Seperate Bridge)(would be the second attempt)
- FCExcelsior Individual Sounds Plugin (redirecting the directory for SCExcelsior sounds)
- Canon Crew Tool Tips + alternate names (Modify the TGL files)
- Music Rework (Standard QB music Replacement)(SFX Stuff)
UPDATE: Starting The Nemesis Interface Proj. Using XCode to edit RGB values.
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