Hey guys,
three questions so far:
1. Is it possible to add planet textures bigger than 1024x1024 or is this hard coded? defining a texture bigger will result for me in fps slideshow and the planets just appering white, without showing the actual texture. Anyone an idea?
2. I can remember heavy conversations on filefront about ruined balancing with this smod, that makes some missions simply impossible to complete. Playing it again I can verify this problem. Some enemy ships seems to be way too overpowered which results in that ecsort missions are impossible to win because the ships ar faster destroyed than you can reach them. I can imagine that this could be fixed within some scripts?...any advice would be appriciated.
3. Did anyone ever tried a post processing injector like ReShade for BC?
don
edit: sorry, please move to general modding section.