Hi all people
, first of all sorry for my english.
I think i found a way for make my BC installation run pretty stable. I don't have an idea if this could work for others or if people have my same problems, but i really could not play for more than 10 min maybe 20 , a QB maybe 2, but not more. I was really plagued by crash to desktop no matter what i do to game, i tried everything, I just found some improvement with windows95 compatibility and 4gb address patch but still no accetable.
After i did a fresh install to a ramdisk, i can play for hours. I did not change nothing but disable nanofxexplosion for stability and warp effect because i don't like it.
I give you a pratical example:
Before: fresh QB, warp to DS9
crash
reload fresh QB
warp to DS9
this time ok
hail ds9 load retake of ds9 historical mission
5 min crash
redo all
crash at second wave
Now: fresh QB
warp to ds9
hail ds9
PLay retake ds9 like 4 or 5 time in a raw, died , clean map, reload mission, call other ships while battle in progress.
warp to other sector
In 3 days i can say I quit game by myself almost every time. I still have "istitutional legal crashes" like hit spacebar when advanced engeneering is open or warp to ds9(fx) as 3rd or 4th warp jump in Chart mode.
I had 2 crash related to normal ramdisk usage (it could happend that something loads badly and u'll see huge graphics artefact; from then to a couple to minutes game will crash)
So i can say in almost 8 hours of intensive gameplay 2 crash. (i have no idea how resolve ds9 stuff but you just save and go as first warp in the next session). Now i'm testing the huge planet textures and it seems to go without problems.
Using this method i was also able to change render to game, reshading it with plenty of new effect but i still have to test.
Procedure:
There are many free ramdisk program but i use soft perfect ramdisk.
1) create a new volume in ntfs mode big 2 gb more than your bc install
2) Create a image file with the same options (optional)
3) Do a fresh install 1.1 and KM
4) Don't set compatibility stuff just hit yes when uac ask
5) disable nanofxexplosion ( i still have to test with them enabled), gravityfx, MEMORY CLEAN and PRELOAD MODELS (from ds9fx page, I still have to test Preload MODELS but memory clean seems to lead to instability)
It seems that a fresh volume work far better than an image created. So i just create the volume as above, I copy my KM installation in it and play, after I copy it back to original folder.
-Hooks and Render
Sadly i don't have time now to test a lot but i found 3 ways for change render to game
First DDDRAWCOMPACT, is a stabilizer:
"DDrawCompat is a DirectDraw wrapper aimed at fixing compatibility and performance issues with games based on DirectX 7 and below on newer versions of Windows (Vista/7/8/10)."
link:
https://github.com/narzoul/DDrawCompat/releasesSecond D3DWINEFORWINDOWS, You can change render to OPENGL, it works but is a little tricky and I just test it once:
https://fdossena.com/?p=wined3d/index.fragThird DGVODOO2, Is the big guy here, you can actually change render to DX11 and it comes with a control panel.
http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.htmlOn it install Reshade last version (dxgi version) and you can activate plenty of new effect.
https://reshade.me/I still have to try all this stuff for one reason: I can't start DS9 missions with them enabled. I guess should be a easy fix somehow but it exceed my competence , i'm not an expert, I just like mods. But everything else i tried works nice, so i would be so happy if someone find a solution to this.
I really hope this can help playing this masterpiece
EDIT: I forget to post my specs: intel 3960x, Asus Rampage IV, 1080 gtx , 16 gb DDR3 , SSD , Windows 10 64 bit