We haven’t written for a while. Here are things we were working on during last months:
1) The Attack order is now available and ships can attack even friendly targets at command.
2) The Protect order builds ships in a protective formation around the target to protect.
3) The Self-destruct sequence could be canceled now. A player has five seconds to change his mind and not to ruin the ship (the button is highlighted)
4) Now it is possible to order ships to patrol the area. There is a button in the Orders Menu or player can press Shift+Click to set waypoints. The set waypoints are visible only if the ship is selected.
5) The Stop order cancels any other commands to the ship.
6) The fleet now moves at the slowest vessel’s speed to make all ships move at the same velocity. This function is needed not to have your small ships destroyed by the defence line of enemy base while your big ships are still moving to the battlefield.
7) The ships create queue to the place where they could be repaired while the dock is already busy.
8) The Engine System is reconstructed again. Now the ships act more realistic.
9) Cursors are replaced with new ones.
10) We have upgraded our Unity 3D to the 2018 version. Because of this upgrade, our celestial bodies were broken down and we had to replace the whole module and remake all planets, stars and other space environments.
In the meantime, we celebrate Defence Line’s birthday, as it is 3-years-and-2-days old. Here is a wallpaper as a small present to you.
By the way, thanks to Don Woligroski (Cleeve) for his permission to use his models in our project. You can see his Klingon K'vek-class vessel on the wallpaper. Akira-class is by our friend and colleague TUB_Husker.