Author Topic: Tutorial - Setting up your modded install (non KM) Updated 02/11/22  (Read 1787 times)

Offline Blackrook32

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Hi there, this suggested tutorial, is for anyone who would like to set up a modded install; with the bare modded necessities, and without the use of KM.

Here is my go-to list...

•  BC 1.1 Patch
https://www.dropbox.com/sh/2iqjkr7vml29t2q/AADJjvkfSaehoWJDotWel9Aza/Official_Releases/Patches?dl=0&preview=stbc_patch.exe

•  Latest BCUT (this has the latest Foundation build)
http://www.bc-central.net/forums/index.php?action=downloads;sa=view;down=13

•  Nano FX2b
https://www.dropbox.com/sh/2iqjkr7vml29t2q/AABh4pLl-Z3StVF0opa2t220a/Utilities/3rd_party_Scripting?dl=0&file_subpath=%2FNanoFX_2.0+BETA.BCMod&preview=nanofx2.0_beta.zip

•  MVAM 2.0 mod
https://www.dropbox.com/sh/2iqjkr7vml29t2q/AABh4pLl-Z3StVF0opa2t220a/Utilities/3rd_party_Scripting?dl=0&preview=mvam_2.0_beta.zip

•  MLeo's Unified Main Menu mod
https://www.dropbox.com/sh/2iqjkr7vml29t2q/AABh4pLl-Z3StVF0opa2t220a/Utilities/3rd_party_Scripting?dl=0&preview=unifiedmainmenu20060205.zip

•  MLeo's Skinning & Damaging Tool
http://www.bc-central.net/forums/index.php?action=downloads;sa=view;down=27

•  MLeo's Sub Menu Mod (v.3.7)
https://www.gamefront.com/games/bridge-commander/file/submenu

•  Bridge Plugin Core (Gold)
https://www.gamefront.com/games/bridge-commander/file/bridge-plugin-core-2

•  QBAutostart .v91
https://www.gamefront.com/games/bridge-commander/file/qb-autostart-1

•  BC: The Beginning
https://www.dropbox.com/sh/2iqjkr7vml29t2q/AAApBv9rnnP2joXeuGdDsirfa/Modifications/Misc_Modifications?dl=0&preview=bcs_the_beginning_v1.0.zip

•  Galaxy Charts v.2.0
https://www.dropbox.com/sh/2iqjkr7vml29t2q/AAAF0ddtZAW6e21fDas5vmxaa/Modifications?dl=0&preview=galaxycharts_v2.rar

•  Gravity FX
https://www.gamefront.com/games/bridge-commander/file/gravityfx

•  FTech
https://www.dropbox.com/sh/2iqjkr7vml29t2q/AAApBv9rnnP2joXeuGdDsirfa/Modifications/Misc_Modifications?dl=0&preview=frontiertechpack_v1.1.rar

•  Solar Synthesis
https://www.dropbox.com/sh/2iqjkr7vml29t2q/AADAAme4mifRsEYu24NqT7K_a/Maps/Stars_and_Planets?dl=0&preview=solarsynthesis_1.rar

•  DS9FX Xtended v.1.0
https://www.dropbox.com/sh/2iqjkr7vml29t2q/AAAF0ddtZAW6e21fDas5vmxaa/Modifications?dl=0&preview=ds9fx_xtended_1.0.rar

•  JLS Delta Quadrant Pack
http://www.bc-central.net/forums/index.php?action=downloads;sa=view;down=31

•  DKealt Torpedo Pack v.2
https://www.gamefront.com/games/bridge-commander/file/dkealt-torpedo-pack-1

IMO, these are the most basic, bare-bones utilities/mods you will need, to start off your modded install. Anything else is just icing on the cake. :D

BR32


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Offline Lurok91

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Re: Tutorial - Setting up your modded install (non KM)
« Reply #1 on: May 10, 2018, 04:57:37 PM »
Just to add/support what BR posted, these are the scripts we used in aborted Maelstrom Mod that all seemed to work fine:


•   BC + BC1.1 patch
•   Foundation + fixes
•   Bridge Plugin Core Gold
•   NanoFX
•   Unified Main Menu
•   3rd Era Jaggies Fix
•   QBA (QuickbattleAutostart) v1.0
•   Redistribute Shields
•   ShieldPercentages
•   BCS:TB Targetable Plasma Streams
•   mleos _DisableSave.py (goes in Autoload)

Offline JB2005

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Re: Tutorial - Setting up your modded install (non KM)
« Reply #2 on: May 12, 2018, 06:08:29 AM »
Is there a link anywhere to the Delta Quadrant pack?
http://captainsordersdevelopmentblog.blogspot.com/2011/12/preview-no-1.html- Captains Orders Development Blog - Last Updated 10/12/2011

Offline JimmyB76

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Re: Tutorial - Setting up your modded install (non KM)
« Reply #3 on: May 12, 2018, 01:38:24 PM »
i dont think it is available anywhere online anymore...
i was just about to find mine and post a link here for download, but to my surprise, i dont have it on my hd...

surely someone else out there has it on their hard drives?
if so, please post it (i would like also to dl it)  :)

Offline Morgan

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Offline JB2005

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Re: Tutorial - Setting up your modded install (non KM)
« Reply #5 on: May 12, 2018, 05:20:06 PM »
Unfortunately for whatever reason that site only has the txt file with the Credits in it!
http://captainsordersdevelopmentblog.blogspot.com/2011/12/preview-no-1.html- Captains Orders Development Blog - Last Updated 10/12/2011

Offline KrrKs

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Re: Tutorial - Setting up your modded install (non KM)
« Reply #6 on: May 12, 2018, 05:49:22 PM »
https://www.dropbox.com/s/6ooh35wng2xdsna/Delta%20Quadrant%20Pack%201.0.rar?dl=0

Found it on my external hdd, I hope that link works.

Edit:
Lol; only the first 2 of 7 posts stay ontopic. Who's moderating around here again... :hide /jk

Offline JB2005

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Re: Tutorial - Setting up your modded install (non KM)
« Reply #7 on: May 13, 2018, 10:28:27 AM »
Haha thanks very much KrrKs! Didn't mean to derail the topic - just thought if these are the definitive mods, it would make sense if we knew where to get them from!
http://captainsordersdevelopmentblog.blogspot.com/2011/12/preview-no-1.html- Captains Orders Development Blog - Last Updated 10/12/2011

Offline JimmyB76

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Re: Tutorial - Setting up your modded install (non KM)
« Reply #8 on: May 14, 2018, 05:17:38 PM »
Lol; only the first 2 of 7 posts stay ontopic. Who's moderating around here again... :hide /jk
good point!  i think there are more staff for this site than active regular members lol 
we're very relaxed around here...

Offline Darkthunder

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Re: Tutorial - Setting up your modded install (non KM)
« Reply #9 on: May 15, 2018, 02:28:16 PM »
Lol; only the first 2 of 7 posts stay ontopic. Who's moderating around here again... :hide /jk

Wait, we have a Moderation Team? Why didn't I get the memo on that? :P
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Offline Morgan

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Re: Tutorial - Setting up your modded install (non KM)
« Reply #10 on: May 15, 2018, 07:02:45 PM »
good point!  i think there are more staff for this site than active regular members lol
You get to be staff, and YOU get to be staff, AND YOU GET TO BE STAFF!  EVERYBODY GETS TO BE STAFF!!!  :D

Offline Darkthunder

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Re: Tutorial - Setting up your modded install (non KM)
« Reply #11 on: May 16, 2018, 02:46:40 AM »
You get to be staff, and YOU get to be staff, AND YOU GET TO BE STAFF!  EVERYBODY GETS TO BE STAFF!!!  :D

Thanks Oprah :D
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Offline King Class Scout

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Re: Tutorial - Setting up your modded install (non KM)
« Reply #12 on: May 16, 2018, 07:20:49 AM »
leans on mop and eyerolls for a second before resuming doing the hallways
OS novel fan

Coming Soon: King's Mod Tuning Shop

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Offline JimmyB76

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Re: Tutorial - Setting up your modded install (non KM)
« Reply #13 on: May 17, 2018, 02:44:20 PM »
i promoted waaay too many people lol

annnyyywwhhooooooooooooooo..........

back on topic pls dammit   :D

Offline JB2005

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Re: Tutorial - Setting up your modded install (non KM)
« Reply #14 on: May 17, 2018, 03:10:17 PM »
It's like Star Trek VI where about 1/2 the crew were Captains!

Back on topic - are all the mods BR and Lurok mention publicly available?
http://captainsordersdevelopmentblog.blogspot.com/2011/12/preview-no-1.html- Captains Orders Development Blog - Last Updated 10/12/2011

Offline Morgan

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Re: Tutorial - Setting up your modded install (non KM)
« Reply #15 on: May 18, 2018, 12:25:23 PM »
It's like Star Trek VI where about 1/2 the crew were Captains!
"Captain Bashir, Captain O'Brien, Captain Sisko. We may not have enough weapons or troops or ships but we have plenty of captains!" - DS9: Shattered Mirror  :D

Quote
Back on topic - are all the mods BR and Lurok mention publicly available?
Yes.  SubMenu and FTech are actually included in Foundation if you install it via BCUT.  The rest are either on Nexus mods, here, or scattered online.

Offline Blackrook32

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Re: Tutorial - Setting up your modded install (non KM)
« Reply #16 on: May 18, 2018, 12:28:02 PM »
Back on topic - are all the mods BR and Lurok mention publicly available?

Most of the mods mentioned (excluding the DQP), is available in the BCC Dropbox archive set up by Nebula. I will update the main posting with links; for public convenience in the future. But if you cant find something in particular, feel free to ask.

https://www.dropbox.com/s/6ooh35wng2xdsna/Delta%20Quadrant%20Pack%201.0.rar?dl=0

Found it on my external hdd, I hope that link works.

BIG thanks for that one!! :thumbsup:

IMO, the DQP is one of those BC milestones that should not be so hard to find. Once I get a copy of this, I'll post a permanent link to the BCC Archives.


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Offline Lukas2409

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Re: Tutorial - Setting up your modded install (non KM) Updated 6/07/18
« Reply #17 on: January 23, 2019, 08:31:37 AM »
Sorry if it's a stupid question but are all the mods listed in the OP compatible with the main story mode? I got brought here by this Youtuber's play through and I've been hanging to play this again but can't sit through the stock game

&t=0s

Offline Blackrook32

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Re: Tutorial - Setting up your modded install (non KM) Updated 6/07/18
« Reply #18 on: January 23, 2019, 07:42:08 PM »
Sorry if it's a stupid question but are all the mods listed in the OP compatible with the main story mode? I got brought here by this Youtuber's play through and I've been hanging to play this again but can't sit through the stock game

&t=0s

Hello & Welcome to the Community!  :hi:

If I understand you correctly, Yes. You can swap out the vanilla models for modded ones.

That's why KM's stability really enhances the game. This thread is for people who like to balance their modded install to an ideal preference.

The problem, you can't play both single player and Quickbattle from the same modded install. Single player will crash every time. So, it's best (if you have the HD space), to have two installs, one dedicated to KM and the other to Quickbattle.



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Offline Lukas2409

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Re: Tutorial - Setting up your modded install (non KM) Updated 6/07/18
« Reply #19 on: January 24, 2019, 06:47:49 AM »
Hello & Welcome to the Community!  :hi:

If I understand you correctly, Yes. You can swap out the vanilla models for modded ones.

That's why KM's stability really enhances the game. This thread is for people who like to balance their modded install to an ideal preference.

The problem, you can't play both single player and Quickbattle from the same modded install. Single player will crash every time. So, it's best (if you have the HD space), to have two installs, one dedicated to KM and the other to Quickbattle.


Thanks very much for the reply, I'm only interested in the story content for now, can't wait to playthrough again. I'll try the mods listed in the OP and go from there, it looks pretty well balanced too.