Author Topic: Multiple bridges dont show up in selection menue  (Read 1465 times)

Offline danthius

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Multiple bridges dont show up in selection menue
« on: December 27, 2020, 08:26:59 AM »
Hi all,
I downloaded and installed multiple bridges but some of them dont show up in the bridge selection menue
Generations ENT D bridge
Arsenal Bridge
Terran Akira Bridge
and a couple more i think....
Do you guys know anything how i can resolve the issue?

Offline JimmyB76

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Re: Multiple bridges dont show up in selection menue
« Reply #1 on: December 27, 2020, 02:00:15 PM »
Do they all have scripts in Autoload folder?
Do you have Bridge Plugin installed?
What does the console report say?

Did you try each bridge before installing another?
What was the last thing you installed before this error?

Offline danthius

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Re: Multiple bridges dont show up in selection menue
« Reply #2 on: December 28, 2020, 06:52:07 AM »
I have KM1.1 installed
DS9FX Xtended
I installed everything just like i normally would
Copied all files under bridge commander
Data,Scripts,SFX
I guess i have bridge plugin installed (It does show up in the menue)
I dont know how to acces the console report
thx for your reply

Offline danthius

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Re: Multiple bridges dont show up in selection menue
« Reply #3 on: December 28, 2020, 06:52:52 AM »
The rest of the printscreens...

Offline danthius

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Re: Multiple bridges dont show up in selection menue
« Reply #4 on: December 28, 2020, 06:59:36 AM »
I noticed that some of them also crashes to desktop
Miranda TNG bridge
Nightingale bridge
Geronimo Bridge
But arsenal bridge and Generations bridge (Galaxy Refit) dont show up

Offline JimmyB76

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Re: Multiple bridges dont show up in selection menue
« Reply #5 on: December 28, 2020, 03:09:37 PM »
Look for MLeos Console Logger in BC Downloads forum to go about getting console reports.
As far as bridges crashing to desktop, I can say for the Geronimo and Nightingale Bridges, that you have from BCSP, are missing key crew animations. Only a couple of us left have those bridges working fine ingame. I have no clue why the other bridges on your end don't work, or if they needed to be installed in any particular order..  I personally have never had a problem with TNGMiranda or Gen Gal bridges. Do your malfunctioning bridges have their requirements installed if any?
Have you looked in the Quickbattle Menu ingame rather than looking in QB Start Ship Selector menu?
Do the bridges missing in a menu have scripts in Autoload? And if so, did you look at those scripts to see what the menu name would be?

Did you install a bunch of bridges at once and then check ingame?
It is very important, and has been said tons of times - every time you install anything, make backups first and then install whatever, and then load BC to confirm what you just installed works.
Because dumping alot of stuff in all at once, makes it much more difficult to determine what is going wrong and where...

Are you playing from the disc itself or a downloaded copy of BC? Because downloaded copies are usually always buggy and totally unstable...

Hopefully when you get the console report, it will say what is going wrong...

Offline danthius

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Re: Multiple bridges dont show up in selection menue
« Reply #6 on: December 29, 2020, 06:12:09 AM »
Let me tell you what was meant to be  :(
So I just wanted to start a clean installation from the beginning because my old installation always crashes after a certain while. :banghead:
Now the first step I had installed KM2011 after I installed Bridge Commander.
And then all the bridges I could find (I like variety)  :P
After this I noticed that I could no longer find certain bridges online, but they were still in my old installation of BC  :vb_how:
So I searched where I could find these files and copied them all at once in the new installation (I never got Charleston working in my old installation and TNG Miranda only with crashes)
Now this does not work 100% (clearly)  :rolleyes but now I have the Generations Galaxy class Bridge which works now... :vb_how:
Now my next step is to get certain ships into play
I have searched for MLeo Console Logger but cannot find it   :idk:
What's also strange is that in my old installation I have DS9FX ships in a single menue called DS9FX Ships (Romulan, Klingon, Federation, Dominion, Borg) and I don't find them in my current game while DS9 is working normally (Excalibur, Defiant, ..... just appears in environment when i warp into the system)
The ships i am looking for that arent available anywhere are PDW Minotaur, PDW Cortez...
I am sorry for my bad english and i hope this clears up a bit about why the hell i do some stupid things (LOL) :hithead:
And what was also strange that i found the Generations Galaxy Bridge Online but it was a EXE file so i installed it but it didnt show up ingame BEFORE i copied files from my old installation  :s
Also i play from disc not a downloaded copy

Offline danthius

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Re: Multiple bridges dont show up in selection menue
« Reply #7 on: December 29, 2020, 06:18:10 AM »
Nevermind i found the Console Logger  :hithead:

Offline danthius

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Re: Multiple bridges dont show up in selection menue
« Reply #8 on: December 29, 2020, 06:25:52 AM »
The Logs (Dont see a bridge error described)  :undecided:
--------------------------------------------------------------
Outdated Foundation, updating functions
Outdated Foundation, installing FolderManager
Updating FoundationMenu.ShipMenuBuilderDef
Repairing ship description outputs...
Galaxy Charts v1.5 is online
Tracking Console
Foundation Tech loaded
Gravity FX has been loaded.
Fixing\Enhancing USS Sovereign's mods...
DS9FX Initializing...
Fixing Jaggies
AttributeError: PreLoadAssets
added activation event for re-intergration sequence
Setting Stock System Planets Random Density.
Error Loading Carrier Custom.Carriers.LexingtonTNG
Traceback (innermost last):
  File ".\Scripts\ftb\ShipManager.py", line 93, in LoadExtraPlugins
  File ".\Scripts\Custom\Carriers\LexingtonTNG.py", line 22
     return 3
          ^
 SyntaxError: invalid syntax
Error Loading Carrier Custom.Carriers.Loknar
Traceback (innermost last):
  File ".\Scripts\ftb\ShipManager.py", line 93, in LoadExtraPlugins
  File ".\Scripts\Custom\Carriers\Loknar.py", line 22
     return 2
          ^
 SyntaxError: invalid syntax
Error Loading Carrier Custom.Carriers.Sobieski
Traceback (innermost last):
  File ".\Scripts\ftb\ShipManager.py", line 93, in LoadExtraPlugins
  File ".\Scripts\Custom\Carriers\Sobieski.py", line 44, in ?
NameError: sobieski
Shuttle Launching Error: ship Player has no Shuttle launching points
DS9FX: Active and Operational...
Trying to clean memory
WARNING: the projectile: Custom.AddOn.Projectiles.Photon02JLH is not found!
WARNING: the projectile: Custom.AddOn.Projectiles.Photon02JLH is not found!
Shuttle Launching Framework not loading....bye bye!
WARNING: the projectile: Custom.AddOn.Projectiles.Photon02JLH is not found!
Setting Stock System Planets Random Density.
DS9FX: Active and Operational...
AttributeError: ToggleCameraRotation
AttributeError: BridgeHandlers
PlasmaFX Communicating with Targetable Plasma Streams...
...Sucess
GravityFX has been deactivated.
Gravity FX has been loaded.

Offline danthius

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Re: Multiple bridges dont show up in selection menue
« Reply #9 on: December 29, 2020, 09:46:22 AM »
I tried to reinstall my bridges and they now have the right seating positions...
But Miranda TNG still crashes the game
Below the LOG file....


>> This is a console tracker dump       by USS Frontier
##############
>> This dump started on -> Tue Dec 29 15:34:40 2020
##############
#----------------------------------------------------------------------->>> Tue Dec 29 15:34:40 2020
####
Outdated Foundation, updating functions
Outdated Foundation, installing FolderManager
Updating FoundationMenu.ShipMenuBuilderDef
Repairing ship description outputs...
Galaxy Charts v1.5 is online
Tracking Console
Foundation Tech loaded
Gravity FX has been loaded.
Fixing\Enhancing USS Sovereign's mods...
DS9FX Initializing...
####

####
Fixing Jaggies
####

####
AttributeError: PreLoadAssets
added activation event for re-intergration sequence
Setting Stock System Planets Random Density.
Error Loading Carrier Custom.Carriers.LexingtonTNG
Traceback (innermost last):
  File ".\Scripts\ftb\ShipManager.py", line 93, in LoadExtraPlugins
  File ".\Scripts\Custom\Carriers\LexingtonTNG.py", line 22
     return 3
          ^
 SyntaxError: invalid syntax
Error Loading Carrier Custom.Carriers.Loknar
Traceback (innermost last):
  File ".\Scripts\ftb\ShipManager.py", line 93, in LoadExtraPlugins
  File ".\Scripts\Custom\Carriers\Loknar.py", line 22
     return 2
          ^
 SyntaxError: invalid syntax
Error Loading Carrier Custom.Carriers.Sobieski
Traceback (innermost last):
  File ".\Scripts\ftb\ShipManager.py", line 93, in LoadExtraPlugins
  File ".\Scripts\Custom\Carriers\Sobieski.py", line 44, in ?
NameError: sobieski
Shuttle Launching Error: ship Player has no Shuttle launching points
DS9FX: Active and Operational...
####

####
Trying to clean memory
####

#----------------------------------------------------------------------->>> Tue Dec 29 15:36:48 2020
####
Shuttle Launching Framework not loading....bye bye!
Setting Stock System Planets Random Density.
DS9FX: Active and Operational...
####

####
AttributeError: ToggleCameraRotation
####

####
AttributeError: BridgeHandlers
####

Offline JimmyB76

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Re: Multiple bridges dont show up in selection menue
« Reply #10 on: December 29, 2020, 10:58:03 AM »
you have some ship's carriers with invalid syntax in their scripts...
the problems causing them is in Scripts\Custom\Carriers folder...
the scripts specifically are LexingtonTNG, Loknar, and Sobieski...
for the Sobieski, you have an instance in the script where the ships is called Sobieski but with a lower case 's' where it should be capitalized 'S'
(NameError: sobieski)
for the other 2, it it is a syntax error but doesnt say exactly what - tho it points to where you have return 3 and return 2 but it could be anywhere in that line...
  File ".\Scripts\Custom\Carriers\LexingtonTNG.py", line 22
     return 3
          ^
and
  File ".\Scripts\Custom\Carriers\Loknar.py", line 22
     return 2
          ^


for now, try removing those 3 scripts (and their pycs) from Scripts\Custom\Carriers folder and then try running the game to see if you can recreate problems you were having before...



Quote
After this I noticed that I could no longer find certain bridges online, but they were still in my old installation of BC  :vb_how:
So I searched where I could find these files and copied them all at once
if you are copying directly from one install to another, be sure you know exactly what to copy over for each mod... there are pieces required all over the place you may not even be aware of and that will cause problems if they are not copied over also...

i hate to say, but at this point your best bet is to start over with a new install and carefully go mod by mod, bridge by bridge, ship by ship and test everything out before putting something else in... and make a backup of your entire BC install before adding anything in...
rather than trying to solve all the things going wrong in your install (and there are many things), starting from scratch usually works out - ive had to do that hundreds of times myself and it is frustrating, i know lol

download from BCFiles everything you want rather than try and extract everything from one install to go into another... if you cant find something, please post a thread in Downloads forum asking about it - alot of people have alot of mods on theirh hard drives that are no longer available...
install in the order that mods were released...  sometimes when you add an old mod onto a newer one, the old one will overwrite things that are important...  for example, if you try to install Nebula Bridge 2.0 over Nebula Bridge 3.0, the anims from 3.0 are newer and 2.0 has totally different ones but will overwrite anims from 3.0 because they all have the same names, so the bridge will crash...  also some bridge require others to be installed first...

KM already has DS9FX and Bridge Plugin, dont reinstall those...  everything else, take it one step at a time...
and please feel free to ask questions along the way, where to find things, what order to install, any problems that may happen, etc

Offline danthius

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Re: Multiple bridges dont show up in selection menue
« Reply #11 on: December 29, 2020, 01:34:23 PM »
So i took your advise and restarted my whole installation....
Installed STBC and tried the quickbattle............Succes!  :dance
Installed KM2011............Succes! only thing was the Scorpion ship under Romulan class gave an error which looped the loading time  :s
Log entry from this below...
-------------------------------------------------------------
Outdated Foundation, updating functions
Outdated Foundation, installing FolderManager
Repairing ship description outputs...
Galaxy Charts v1.5 is online
Foundation Tech loaded
Gravity FX has been loaded.
Fixing\Enhancing USS Sovereign's mods...
DS9FX Initializing...
Fixing Jaggies
AttributeError: PreLoadAssets
added activation event for re-intergration sequence
Setting Stock System Planets Random Density.
DS9FX: Active and Operational...
Trying to clean memory
Bad ship ship scorpion
Traceback (innermost last):
  File ".\Scripts\QuickBattle\QuickBattle.py", line 2568, in StartSimulationAction
    pModule.PreLoadModel ()
AttributeError: 'None' object has no attribute 'PreLoadModel'
----------------------------------------------------------------------------------------------------------------------------------------------------------------
Then i installed the TNGMiranda Bridge.........ERROR!  :banghead:
The bridge works for about 20 Seconds then crashes to desktop just like my previous install  :vb_shakehead:
Log entry below  :(
----------------------------------------------------------------------
Outdated Foundation, updating functions
Outdated Foundation, installing FolderManager
Repairing ship description outputs...
Galaxy Charts v1.5 is online
Foundation Tech loaded
Gravity FX has been loaded.
Fixing\Enhancing USS Sovereign's mods...
DS9FX Initializing...
Fixing Jaggies
AttributeError: PreLoadAssets
added activation event for re-intergration sequence
Setting Stock System Planets Random Density.
DS9FX: Active and Operational...
Trying to clean memory
Setting Stock System Planets Random Density.
DS9FX: Active and Operational...
AttributeError: ToggleCameraRotation
AttributeError: BridgeHandlers
ImportError: No module named NemMediumAnimations

So thats it i hope u guys can help me  :help:

Offline JimmyB76

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Re: Multiple bridges dont show up in selection menue
« Reply #12 on: December 29, 2020, 08:59:55 PM »
Scorpion ship is showing no errors...

as far as TNGMiranda bridge, you are missing the NemMediumAnimations script (and i suspect NemSmallAnimations and NemLargeAnimations scripts)

put these 3 scripts in your scripts/Bridge/Characters folder...

https://www.sendspace.com/filegroup/e3zpKzqB7JzzzJnj94ifvmxWuRGWpIl9

Offline danthius

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Re: Multiple bridges dont show up in selection menue
« Reply #13 on: December 30, 2020, 07:30:44 AM »
That seems to do the trick  :dance     :bow:
But how is it possible that i was missing those scripts on a clean install?

And second is noticed in the log about the scorpion ship that its saying "Bad Ship scorpion"

-------------------------------------------------------------
Outdated Foundation, updating functions
Outdated Foundation, installing FolderManager
Repairing ship description outputs...
Galaxy Charts v1.5 is online
Foundation Tech loaded
Gravity FX has been loaded.
Fixing\Enhancing USS Sovereign's mods...
DS9FX Initializing...
Fixing Jaggies
AttributeError: PreLoadAssets
added activation event for re-intergration sequence
Setting Stock System Planets Random Density.
DS9FX: Active and Operational...
Trying to clean memory
Bad ship ship scorpion <--------------------------------------------------------------------------------------------------------Here!
Traceback (innermost last):
  File ".\Scripts\QuickBattle\QuickBattle.py", line 2568, in StartSimulationAction
    pModule.PreLoadModel ()
AttributeError: 'None' object has no attribute 'PreLoadModel'

Offline danthius

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Re: Multiple bridges dont show up in selection menue
« Reply #14 on: December 30, 2020, 07:39:51 AM »
Miranda TNG messes up nebula bridge positions?
Is there a way i can get those 2 bridges working fine?

Offline JimmyB76

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Re: Multiple bridges dont show up in selection menue
« Reply #15 on: December 30, 2020, 09:24:24 AM »
And second is noticed in the log about the scorpion ship that its saying "Bad Ship scorpion"
can you try taking that ship out of your install entirely for now and putting it aside?
do you really need to have that ship? lol
without sitting directly in front of your install personally, im not too certain about the "bad ship" in the log, i have never seen that before (not in my install or anyone others) it is a script conflict somewhere in one of the scripts for that ship...  there are a number of places to check closely, it is solvable i do believe...

Miranda TNG messes up nebula bridge positions?
i only was using the Nebula Bridge in my previous post as an example of what happens when you overwrite a newer mod with an older one...

is your Nebula Bridge in your install not working now?

Offline danthius

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Re: Multiple bridges dont show up in selection menue
« Reply #16 on: December 30, 2020, 10:29:55 AM »
can you try taking that ship out of your install entirely for now and putting it aside?
do you really need to have that ship? lol
without sitting directly in front of your install personally, im not too certain about the "bad ship" in the log, i have never seen that before (not in my install or anyone others) it is a script conflict somewhere in one of the scripts for that ship...  there are a number of places to check closely, it is solvable i do believe...
i only was using the Nebula Bridge in my previous post as an example of what happens when you overwrite a newer mod with an older one...


is your Nebula Bridge in your install not working now?

This is a ship that comes in KM 1.0 (Dont really need it LOL) so i leave this aside  :wink:

The nebula bridges that i have in my install now have the wrong seating positions after i installed MirandaTNG bridge
Theres even somebody in my seat! :angry: LOL the nerve  :funny

Offline Lurok91

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Re: Multiple bridges dont show up in selection menue
« Reply #17 on: December 30, 2020, 11:28:31 AM »
I think BR 32 has the correct scripts which sort out the Nebula and MirandaTNG positions?

Offline JimmyB76

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Re: Multiple bridges dont show up in selection menue
« Reply #18 on: December 30, 2020, 11:32:17 AM »
 try reinstalling Nebula Bridge 3.0, perhaps?

https://www.gamefront.com/games/bridge-commander/file/nebula-bridge-2

Can you post new console report?

Offline KrrKs

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Re: Multiple bridges dont show up in selection menue
« Reply #19 on: December 30, 2020, 11:43:23 AM »
RE the Scorpion, that one seems to be missing the ship file (in scripts/ships).
There .py is present in the src folder though, so that can be copied over.