Author Topic: Clean KM1.0 installation  (Read 596 times)

Offline danthius

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Clean KM1.0 installation
« on: January 09, 2021, 01:18:11 PM »
I have a clean installation of KM1.0
Only thing i added was the console report and this is what it wrote...



Outdated Foundation, updating functions
Outdated Foundation, installing FolderManager
Repairing ship description outputs...
Galaxy Charts v1.5 is online
Foundation Tech loaded
Gravity FX has been loaded.
Fixing\Enhancing USS Sovereign's mods...
DS9FX Initializing...
Detected new mod, restoring Keyboard Binding..
Fixing Jaggies
AttributeError: PreLoadAssets
added activation event for re-intergration sequence
Setting Stock System Planets Random Density.
DS9FX: Active and Operational...
Trying to clean memory
Setting Stock System Planets Random Density.
DS9FX: Active and Operational...
AttributeError: ToggleCameraRotation
AttributeError: BridgeHandlers
Setting splash damage for Warbird-1 to (15625.000000, 312.500000)
AttributeError: BridgeHandlers
AttributeError: BridgeHandlers
Crash avoided; Please fix DeleteQueuedActions
AttributeError: BridgeHandlers
Crash avoided; Please fix DeleteQueuedActions
GravityFX has been deactivated.
Gravity FX has been loaded.

I played only a round against a Warbird (Just to test the install) with the USS Lakota and the Exelsior Refit Bridge
So what do you guys think? Continue installing other mods (Ships,Bridges,Scripts i downloaded?)
I downloaded this install of the KM1.0 on this site btw
 

Offline Haxxor1337

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    • .~*BC - Galaxy*~.
Re: Clean KM1.0 installation
« Reply #1 on: January 09, 2021, 03:27:55 PM »
...
...
...
AttributeError: BridgeHandlers
Setting splash damage for Warbird-1 to (15625.000000, 312.500000)
AttributeError: BridgeHandlers
AttributeError: BridgeHandlers
Crash avoided; Please fix DeleteQueuedActions
AttributeError: BridgeHandlers
Crash avoided; Please fix DeleteQueuedActions
GravityFX has been deactivated.
Gravity FX has been loaded.

 :hi:

I think you can continue :)

It is a stupid coincidence :(
Maybe someone with more experience can explain the exact reason to you  :bow:

I think a graphic (.tga) did not seem to run correctly...  :smack
Or what you guys think???