Bad decision to install bcs: tb after km 1 is installed. it seems to mess up the new warp streaks and revert to the old ones, and all the buttons go back to the original places. but its up to you...
Edit: solved it... install bcs: tb the copy the scripts/custom folder from the km folder & that should get rid of the problem i mentioned, then open up BCSTheBeginningMutator py in the autoload folder and get rid of the # on these ones
#mode = Foundation.MutatorDef("BCS:TB: Advanced Core Options")
mode = Foundation.MutatorDef("BCS:TB: Assimilation Beam")
# silly my almost forgot to include a mutator for Boost Shields, sorry :( - NOT THIS ONE THOUGH
#mode = Foundation.MutatorDef("BCS:TB: Boost Shields")
mode = Foundation.MutatorDef("BCS:TB: Emergency Repair")
#mode = Foundation.MutatorDef("BCS:TB: Intensive Scan")
mode = Foundation.MutatorDef("BCS:TB: Silent Running")
#mode = Foundation.MutatorDef("BCS:TB: Tractor Beam Settings")
#mode = Foundation.MutatorDef("BCS:TB: Transport Torpedoes")
#mode = Foundation.MutatorDef("BCS:TB: Transport Tribbles")
#mode = Foundation.MutatorDef("BCS:TB: Torpedo Yield")