Author Topic: Earth - Tryout  (Read 11285 times)

Offline SaBrE

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Re: Earth - Tryout
« Reply #20 on: September 27, 2007, 03:10:46 PM »
Looks great. I can test it- I have no KM install but also don't have DS9FX or Solar Synthesis. I do have NanoFX2.0B (obviously). I have a high-end dual core (E6400) PC with a decent graphics card (X1950XT).

Offline cor

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Re: Earth - Tryout
« Reply #21 on: September 28, 2007, 05:00:25 PM »
I would like to Beta test.  I have a Single Core P4 Socket 478 with 1.25 GB of RAM and a GeForce 7600 GS video card.  No KM installs.

Offline cordanilus

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Re: Earth - Tryout
« Reply #22 on: September 29, 2007, 12:54:54 PM »
You do realize that you have the maps reversed on the sphere don't you?
On the earth sphere, ya.  I just realized it before I left but I'll straighten that out once I get back.

ok, cor...you're in.  SaBrE, I'll put you on the list but I was hoping for the km 1.0 install with a dual core system.  Since there are people out there who install just about everything, I wanted to see if the earth model will run smoothley with everything installed.

I, myself, have a dual core with a lot of things installed but I want someone else with a similar configuration to try t out.

It should work on any kind of install, but I just want to try it out because I have never made a system for release and I want to test everything.

I guess I better stop yakking now in case I get into some trouble, lol. :D

Offline Bones

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Re: Earth - Tryout
« Reply #23 on: September 29, 2007, 01:15:55 PM »
You can count me in for beta testing, Pentium dual core 2.8GHz  8)

Offline cor

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Re: Earth - Tryout
« Reply #24 on: September 30, 2007, 08:44:32 AM »
Yippee!  Thank you, cordanilus  :D

startrekw_george

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Re: Earth - Tryout
« Reply #25 on: September 30, 2007, 06:07:08 PM »
i'll beta test if ya want :D, i have a high-end PC, Core 2 duo E6600 OC'd to 3.0ghz

Offline Phaser

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Re: Earth - Tryout
« Reply #26 on: September 30, 2007, 09:12:10 PM »
Despite the planet texture being backwards, this looks pretty sweet!  Looking forward to updates!

FYI:  Turn on anti-aliasing to make your screenshots look better (You have a dual core processor!  Why wouldn't you have AA on all the time?! :P)

Offline cordanilus

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Re: Earth - Tryout
« Reply #27 on: October 01, 2007, 10:58:48 AM »
FYI:  Turn on anti-aliasing to make your screenshots look better (You have a dual core processor!  Why wouldn't you have AA on all the time?! :P)

The AA is on, but I still don't know why it doesn't work properly.  I am using the 64 bit version of windows and the AA works for windows but I haven't tried it any other games.  I'm using the 32/64 bit driver version for my video card too.  The video card is 512 MB and it was working perfectly before but something changed somewhere, somehow and I still can't firgure it out.

"Dr_McCoy1701A", you're definitely in.

"startrekw_george"   Bones just beat you to it.

Now I need someone with a low end system.  Preferrably a P3 or AMD equivalent.

Edit:
JB06 sent me a PM some days ago about beta testing.  He has a High End PC so he's in for beta testing too.  I'm keeping you in Bones, just adding 1 more to the list.

Offline JamesTiberiusKirk

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Re: Earth - Tryout
« Reply #28 on: October 01, 2007, 11:27:04 AM »
Looks great. I can test it- I have no KM install but also don't have DS9FX or Solar Synthesis. I do have NanoFX2.0B (obviously). I have a high-end dual core (E6400) PC with a decent graphics card (X1950XT).

Almost the same here ;)...

"And this... is... to go... even further beyond!"

Offline cordanilus

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Re: Earth - Tryout
« Reply #29 on: October 14, 2007, 10:58:58 PM »
HI all. :D

I just found out why my AA wasn't working in game.  Was this (single) button in my Catalyst Control Center that says "Use Cutsom Settings".  Had to make sure that was on when playing.  He he, I guess I'm not as techno-savvy as I thought.

I have 6 people on my Beta Testing list and have found people of all categories.  I will now package the system up and send it when I can.

Note: It'll just be the Earth (only) in the system for now until Earth has passed the rigorous testing.  Once that's done, I will fill it with a Starbase and some docks.

- Should I put in one of SBP07 drydocks in there?
- Should I make it a requirement? (If it's in there)
- Maybe make 2 installs, one with stock drydock and one with SBP07 drydock?

Anyway, He's an update Picture with the AA at 16x.

Offline Bigkap

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Re: Earth - Tryout
« Reply #30 on: October 15, 2007, 12:45:42 AM »
Very nice looking planet! You should rename this project Genesis lol

Offline cordanilus

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Re: Earth - Tryout
« Reply #31 on: October 15, 2007, 09:53:12 AM »
Thanks.

I have found even bigger textures for Earth.
Here they are, 4096 x 2048.  Both the Earth Texture and the Clouds.

I think I'll make 2 installs in the same rar file.  This way, those who have High End computers can enjoy the very detailed Earth.  I don't have a clue if these large textures will work on medium end, or even lower end computers for that matter but this is where the beta testers come in.

Will try to get it packed up and sent out to you guys today sometime. :D

Offline limey BSc.

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Re: Earth - Tryout
« Reply #32 on: October 15, 2007, 09:57:23 AM »
Don't the pixel counts for the height and width need to be the same (and preferably powers of 2), ie 2048x2048, 4096x4096?
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Offline cordanilus

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Re: Earth - Tryout
« Reply #33 on: October 15, 2007, 10:01:32 AM »
nope, as long as they follow the 2 rule.  I've made other textures before that are 1024x64 and 1024x512.  They work. :D

Offline Rob Archer

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Re: Earth - Tryout
« Reply #34 on: October 15, 2007, 03:18:21 PM »
be aware that some Texture resolution dont work on some PCs I have a large earth Texture which works fine on my PC but does not load on my Laptop

Offline cordanilus

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Re: Earth - Tryout
« Reply #35 on: October 15, 2007, 11:18:37 PM »
I have checked this out in further detail and this is my conclusion:

My Dual Core computer with 512 MB vid card and 2 GB RAM can handle 4096x4096 max in BC.
My Pentium 4 2.8 Ghz, 533Mhz FSB, 1 GB RAM with 256 MB vid card can handle 2048x2048 max.

I don't have a 128 MB vid card in any of my computers so I can assume that it's max texture size is 1024x1024.

I could be wrong, but in light of this new information...I will be making several installs of Earth for different ranges of graphics settings.  512, 1024, 2048 and 4096.

I will place 512 and 1024 in the same install but the other 2 will have to have seperate installs.

Thanks Rob, I probably would've found out the hard way.  At least I can prepare for it now. :D

Offline Glenn

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Re: Earth - Tryout
« Reply #36 on: October 16, 2007, 08:29:16 AM »
Really nice work on the Earth Textures and to find some at 4096x4096 Resolution is a real bonus.  :)

Though I think that you could perhaps do with reducing the size of the textures to 2048x2048, and not lose to much detail even at close range such as when you are in orbit.  :D

In anycase, I'm really impressed with the work you've done, keep it up!!
  8)


Offline cordanilus

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Re: Earth - Tryout
« Reply #37 on: October 16, 2007, 09:52:53 AM »
In truth, NASA has earth textures that are 21600x21600, but that's only 1/12 of the world.  You have to combine 12 of these to make a complete Earth, lol.  I thought that was so incredible, it almost halted my computer when I loaded it into photoshop. :D

The textures are going to be this:
512x256
1024x512
2048x1024
4096x2048

With the largest texture, you can see rivers and little lakes pretty good from orbit.  I was planning to use the highest textures for videos.

Offline tiqhud

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Re: Earth - Tryout
« Reply #38 on: October 16, 2007, 02:47:50 PM »
Agreed the highest , would make for a good video
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Re: Earth - Tryout
« Reply #39 on: October 17, 2007, 05:18:30 PM »


Might not be necessary? The atmosphere is so thin as to be almost invisible.

To quote bill bryson, If you were to scale theearth down to the size of a standard desktop globe, the atmosphere would be the equivilant of a few layers of varnish on the globe.