Author Topic: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)  (Read 10098 times)

Offline Bones

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #20 on: November 27, 2007, 11:28:14 AM »
O.o quite good ???????

these textures are stunning man, really the best panelling work on connie ever...
You made them from scratch or are they improvement of existing maps ???

Khaliban

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #21 on: December 01, 2007, 03:55:53 PM »
That's always been my one issue with this model, there are smoothing errors all over the place.  The detail is nearly perfect, it just needs the smoothing groups tweaked to remove the oddly shaded parts.

If anyone has access to the original model, it'd be a pretty fast process to clean that up.

I updated the model for Dr_McCoy1701A and fixed some of the smoothing errors.  I've posted it in 3ds format for anyone who wants to play with it.

http://home.wi.rr.com/khaliban/models/

Offline FekLeyr Targ

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #22 on: December 01, 2007, 04:04:00 PM »
Thanks Khaliban.
And welcome back.
TaH pagh, Tah be.

Offline Starforce2

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #23 on: December 01, 2007, 11:51:11 PM »
Well I'll be damned. Are you back modding too?
I just realised something. I've released over 300 fully modded ships for bridge commander. Bow to your master :D
Read my mod blog!
http://bcs-tng.com/forums/index.php?action=viewblog;u=1129

Khaliban

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #24 on: December 02, 2007, 05:18:05 AM »
Well I'll be damned. Are you back modding too?

I don't do starships anymore.  They take too much time.  I do lightsabers sometimes.  The last one is a Wookie saber.






Offline Bones

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #25 on: December 02, 2007, 06:13:58 AM »
 :shock: :shock: :shock: these sabers are amazing, could you port them to KOTOR and KOTOR 2 please ???

Khaliban

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #26 on: December 02, 2007, 05:36:31 PM »
:shock: :shock: :shock: these sabers are amazing, could you port them to KOTOR and KOTOR 2 please ???

I'm going to play KOTOR 2 after the restoration project is done.  I usually mod games I'm playing.  The first two are out for Jedi Academy if you want to convert them.

Offline WillDecker

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #27 on: December 10, 2007, 07:58:38 PM »
It's been some time since my last post and I have been working with Khaliban's modified model to see if I could put it to use and modified the textures some more to see how the effect would work. I made some minor changes to the model to make her look like the TMP and put her in game and took some screen shots.

Offline Blackrook32

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #28 on: December 10, 2007, 08:26:10 PM »
Nice work there ;) -BR32


" Fortune Favors the Bold "

Offline Billz

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #29 on: December 10, 2007, 09:23:49 PM »
Nice. 2 pointers

1. Decrease the intensity of the reg lights. They look way too bright
2. The deflector was more of a goldish yellow. You have made it very bright orange there.

Looking forward to seeing more.
Can't wait for 2014 to start.

Myxale

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #30 on: December 11, 2007, 11:56:15 AM »
I like what i see! Khalibans baby is the best Connie IMO; It was time for her to get a face-lift! Keep up with the mojo! :spartasanta:

Offline Dawg81

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #31 on: December 11, 2007, 02:34:34 PM »
Decker if u really want this as near canon as possible I'd suggest using the engine warmup script.

Offline Bones

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #32 on: December 11, 2007, 02:58:30 PM »
I like what i see! Khalibans baby is the best Connie IMO; It was time for her to get a face-lift! Keep up with the mojo! :spartasanta:
It's already been face lifted :wink:

As for hte retex, I'm with Billz on it, lights are way to bright (just like on my retex :D :D :D) and deflector should look more like this:

Offline WillDecker

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #33 on: December 11, 2007, 09:36:56 PM »
Decker if u really want this as near canon as possible I'd suggest using the engine warmup script.

If you mean the MVAM, that is what I have been wanting to use for making this near canon where you have the Enterprise as she is powering up, and then her at Warp Power. I am still trying to learn how to totally modify it so there is also a off/sitting in drydock  version and full impulse power version without the warp nacelles on.

I like what i see! Khalibans baby is the best Connie IMO; It was time for her to get a face-lift! Keep up with the mojo! :spartasanta:
It's already been face lifted :wink:

As for the retex, I'm with Billz on it, lights are way to bright (just like on my retex :D :D :D) and deflector should look more like this:


I am still messing with the deflector lights and I think it is getting closer to the TMP version. I am still thinking of tweaking the main textures  or making an alt. But here are some more pics of progress.

Offline Bones

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #34 on: December 12, 2007, 08:49:31 AM »
That's better but next you should consider changing saturation on windows and bussards. Windows should be light blue (beginnig of the movie) or beige (near the end of the movie) bussards should be more golden and dimmer

Offline Dawg81

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #35 on: December 12, 2007, 08:51:32 AM »
no Decker the MVAM power up is old news im talking about a new plugin which was just created last month it allows the powerup ofthe nacelles just prior to her jumping to warp. Can someone please explain this nacelle warmup script better to Decker

Offline limey BSc.

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #36 on: December 12, 2007, 07:17:39 PM »
Its part of FTech. It basically makes the warp nacelles glow before jumping to warp. Me and jb have put it on our re-texture of the connie. If you add me on MSN, I can talk you through setting it up.
MUSE!!!


Offline WillDecker

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #37 on: December 21, 2007, 04:42:42 PM »
Just a small update with something extra added.


Offline Aeries

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #38 on: December 21, 2007, 05:18:21 PM »
Simply put: O_O

Offline WillDecker

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #39 on: December 21, 2007, 05:29:23 PM »
I did an 1701-A texture as well. I am thinking that this is going to be more of a megapack if anything. With the refit and the A. That way if there are some people who want textures of the "A", they have them