Author Topic: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)  (Read 10100 times)

Offline WillDecker

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #40 on: March 01, 2008, 09:37:37 PM »
I know it has been a while since I last posted anything on my progress. But I spent some more time trying to refine this baby. Right now she is about 90 percent complete when it comes to the textures, but she still needs some more modifying since I have been using as many references as I can, including the Art Asylum Wrath of Khan Enterprise as a reference since she is the closest thing to knowing the paint scheme to the 1701 Refit. But here are some test renders I did for the SFC Version, using the warp glows from Ducttapewonder's Yorktown model until I can make the new warp glows for the Enterprise.


Offline Aeries

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #41 on: March 01, 2008, 09:57:04 PM »
Whoa. Nice work. :)

-Aeries.

Offline WileyCoyote

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #42 on: March 01, 2008, 10:24:30 PM »
Very nice work.  You have made Khaliban's Constitution better than it has before.  It looks as if it came from the Director's Edition.  Have a cookie.
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Offline Shadowknight1

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #43 on: March 01, 2008, 11:07:00 PM »
Spectacular.  I only have one minor thing to say and it applies only to the 1701-A.  The hyphens in your registry aren't quite right.  Look at Khaliban's original 1701-A and you'll see what I mean.

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Offline Centurus

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #44 on: March 01, 2008, 11:44:44 PM »
It might be due to what font is used.

Will, you've done an incredible job.  I agree with Wiley.  It looks like it came out of the Director's Cut of TMP.

Offline Shadowknight1

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #45 on: March 02, 2008, 12:31:53 AM »
It might be due to what font is used.

Just pointing it out, the two dashes in the A's registry, at least on the dorsal saucer, weren't the same.

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Offline Centurus

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #46 on: March 02, 2008, 01:46:20 AM »
It might be due to what font is used.

Just pointing it out, the two dashes in the A's registry, at least on the dorsal saucer, weren't the same.

That's cool.  I personally didn't notice anything, but then again I rarely catch such details.  I just like looking at pretty ships like this one.

Offline CptBenSisko

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #47 on: March 02, 2008, 02:14:11 AM »
The first dash in the 1701-A registry is longer and the second dash is shorter..also...when you do the 1701-A make sure the '1" is in the middle of the centerline below the phaser bank..the way you have it you have the '7' in the middle which is incorrect. Not trying to be too nitpicky..but its the little things that make a great ship..and you have done a fantastic job on the retextures..these little tidbits should make it perfect...

Offline Shadowknight1

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #48 on: March 02, 2008, 08:06:40 PM »
That's cool.  I personally didn't notice anything, but then again I rarely catch such details.  I just like looking at pretty ships like this one.

*shrugs* For some reason, I always catch those little details.  It's really fun to find continuity errors in movies, such as LOTR.  :P

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Offline EdwardElric193

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #49 on: March 02, 2008, 11:14:25 PM »
One thing to say- she is a BEAUT. can't wait to fly her in-game, keep up the awesome work.

Offline Shadowknight1

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #50 on: March 03, 2008, 12:00:15 AM »
Hold on...he may have answered this at some point but....why are the impulse engines gray???

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Offline EdwardElric193

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #51 on: March 03, 2008, 12:17:18 PM »
Hold on...he may have answered this at some point but....why are the impulse engines gray???

My best guess is that either they probably aren't textured yet, OR, and I could be wrong on this, it's part of the scheme when the ship is on the silent running/low power mode. if you looked at it, the Enterprise didn't have her impulse engines activated when first leaving Dry Dock, so..yeah. it makes sense.

Offline FekLeyr Targ

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #52 on: March 03, 2008, 01:35:56 PM »
I'm now taking command of her. You're temporarely demoted to a commander. I'm sorry Will. Joking.
Impressive work.
TaH pagh, Tah be.

Offline WillDecker

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #53 on: March 03, 2008, 05:26:05 PM »
Hold on...he may have answered this at some point but....why are the impulse engines gray???

The Enterprise at warp has her impulse engines off. If you look at some of the shots in Star Trek: The Motion Picture of the ship at warp, she has no impulse glow.

Offline Shadowknight1

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #54 on: March 03, 2008, 06:20:43 PM »
By thunder, you're right.  Weird...it just looks odd for the engines to be dark, even at warp.  BTW, here's a good shot of what I and CptBenSisko were talking about on the Ent-A:



EDIT: Now I realize why it looks odd that the impulse engines are dark at warp, when the Enterprise-A warped away at the end of IV, her impulse engines were still active.

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Offline Commander_One

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #55 on: March 29, 2008, 08:57:29 AM »
Great Looking ship.  I'd never noticed the impulse engines being off as well.  It does makes sense though, unless leaving them on saves the time of having to 'recharge' them back up everytime you drop out of warp.  Perhaps that's why in ST:6 they started leaving them on.  Gotta love new ideas and progress!

Very nice job on your texturing :)

Offline WillDecker

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #56 on: April 22, 2008, 10:39:41 PM »
Well it is time for another update. Been working a little bit on the model itself (IE: The small alcove on the back of the neck, and the correct sensor on the saucer.) and alternate textures along with some blanks for use to make your own ships and registries. Plus there is one small problem that has been going on with her ingame. If anyone could give me some info on how to correct it, it would be of great help. But enough of that here are some new pics of the model with the main textures that will be used:

Offline Dawg81

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #57 on: April 22, 2008, 11:16:53 PM »
I must say this is looking very sweet wish i was that skilled enough to do all this

Offline Aeries

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #58 on: April 22, 2008, 11:35:19 PM »
GORGEOUS!!!!

Offline WileyCoyote

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Re: Near Canon NCC-1701 STTMP Retexture of Khaliban FCA (My First BC Mod)
« Reply #59 on: April 22, 2008, 11:48:44 PM »
A complete texture overhaul, and the result looks really cool. :D  This makes me want to play this ship/mesh again in BC.  Good work!
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