Author Topic: As real as possible  (Read 886 times)

Keyes

  • Guest
As real as possible
« on: November 07, 2007, 03:33:45 AM »
well I'm trying to find mods that make the experiance more real.  I've seen on some screenshots that you can relieve members of the crew, but i can't find the mod that does that.  Also i'm not sure if this is possible but it would be really cool if there is a way to make a mod that allows you to explore different parts of the ship if you go into the turbolift.  you can have the AI take over while you are off the bridge. I'm not sure if that is possible but it would be cool.  any help on ither of these, mainly the crew mod at the moment. thanks

RhVaurek

  • Guest
Re: As real as possible
« Reply #1 on: November 07, 2007, 04:55:07 AM »
 Im not too sure about the relieve crew mod, but as for walking around the ship you cannot do that currently im afraid, That is a wip by the Excalibur team http://bc-central.net/forums/index.php/board,28.0.html you can get more details in this area of the boards.
And welcome to BCC, :D

Offline Darkthunder

  • Vice Administrator
  • Posts: 2321
  • Cookies: 1527
Re: As real as possible
« Reply #2 on: November 07, 2007, 05:56:27 AM »
Im not too sure about the relieve crew mod, but as for walking around the ship you cannot do that currently im afraid, That is a wip by the Excalibur team http://bc-central.net/forums/index.php/board,28.0.html you can get more details in this area of the boards.
And welcome to BCC, :D

So umm... what's this? :P
http://bridgecommander.filefront.com/file/BCS_The_Beginning;59227

Among the mods included is "WalkFX" which does just that. Allows you to walk arond on the bridge. I think it's Lost_Jedi that's been working on that.
Official BCC Discord ยท https://discord.gg/nJAx4HNQ2G
Ad Astra Per Aspera

Offline JimmyB76

  • Posts: 6423
  • Cookies: 421
Re: As real as possible
« Reply #3 on: November 07, 2007, 07:54:16 AM »
Also i'm not sure if this is possible but it would be really cool if there is a way to make a mod that allows you to explore different parts of the ship if you go into the turbolift. 
it is being worked on - called "Immersion"...

RhVaurek

  • Guest
Re: As real as possible
« Reply #4 on: November 07, 2007, 07:58:54 AM »
 I thought he just meant explore the rest of the ship :D forgot about WalkFX Doh!

Offline Nighthawk

  • |______[o]_|
  • Posts: 750
  • Cookies: 18
Re: As real as possible
« Reply #5 on: November 07, 2007, 10:47:55 AM »
the relievable crewmembers mod kinda works, but you can't call a replacement crewman to take over the station once you relieve an officer. nor can you use that station anymore.
but it seems to be usefull when you want to get rid of Saffi.  8)

as for using the AI to control the ship, it might be possible. you kinda do that already when you let Felix target and fire.
if you mean controlling the ship to complete missions and fights, it sounds a bit complicated (very hard, TBH) but not impossible.

Keyes

  • Guest
Re: As real as possible
« Reply #6 on: November 07, 2007, 11:39:29 AM »
Thanks.  I'm sorry i wasn't very clear, but you guys did answer my questions.  I do have the walk FX mod, I just was wondering if you could go to other decks of the ship and JimmyB76 and RhVaurek answered that question. thanks guys