First of all, I figured out that FTECH didn't work because I altered the inaccurate phaser settings.
I reset the values to default and everything works fine. This of course leads to my first question.
Is it at all possible to change the values of Inaccurate Phasers, or remove the script entirely without
consequences to FTECH technologies? I know you can use manual fire but it's rather tedious zooming
in and out of the target.
Next is about using second party techs from ATP 1 using ATP technologies scanner in FTECH. Of course
we know that KM 1.0 already includes portions of ATP, however I need to know if there are other major
differences between the scripts besides simple items like the sound fx for "Life Support.
Most importantly, if it is ok to install ATP 1, must I also install the ATP compatibility script "000-Fixes20060726"
or will that not be necessary in KM 1.0?