Author Topic: Star Trek Online thread  (Read 167640 times)

Offline Joshmaul

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Re: Star Trek Online thread
« Reply #4060 on: May 14, 2013, 01:23:18 AM »
I just wish they'd re-enable character transfer to tribble, being a rommie's ok, but i wanna take a look at the updtes to the fed endgame content...

There are updates to Fed endgame content?
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Offline captain_obvious

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Re: Star Trek Online thread
« Reply #4061 on: May 14, 2013, 09:07:39 AM »
I just wish they'd re-enable character transfer to tribble, being a rommie's ok, but i wanna take a look at the updtes to the fed endgame content...

As far as I know, you can still create new toons on there.  
I wish we could transfer toons from tribble to holodeck though  :help:
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Offline flarespire

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Re: Star Trek Online thread
« Reply #4062 on: May 14, 2013, 09:11:46 AM »
yeah but tribble to holodeck transfers would break everything XD

Offline captain_obvious

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Re: Star Trek Online thread
« Reply #4063 on: May 14, 2013, 07:12:49 PM »
yeah but tribble to holodeck transfers would break everything XD

How so?
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Offline Darkthunder

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Re: Star Trek Online thread
« Reply #4064 on: May 14, 2013, 07:42:57 PM »
Because it's a "test" server for a reason.
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Offline captain_obvious

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Re: Star Trek Online thread
« Reply #4065 on: May 15, 2013, 11:25:48 AM »
But that doesn't necessarily mean that it would break anything.
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Offline Joshmaul

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Re: Star Trek Online thread
« Reply #4066 on: May 15, 2013, 12:30:39 PM »
But that doesn't necessarily mean that it would break anything.

This issue has also been raised by long-standing beta testers of WoW and its expansions (I myself have tested all of the expansions except for Cataclysm), people grumbling about "having to do this shit all over again when it goes live". I forget what reason Blizzard gave for not allowing test server/beta server transfers when I first saw this concept mentioned in Burning Crusade. Something about incompatable versions.
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Offline captain_obvious

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Re: Star Trek Online thread
« Reply #4067 on: May 15, 2013, 02:43:01 PM »
This issue has also been raised by long-standing beta testers of WoW and its expansions (I myself have tested all of the expansions except for Cataclysm), people grumbling about "having to do this shit all over again when it goes live". I forget what reason Blizzard gave for not allowing test server/beta server transfers when I first saw this concept mentioned in Burning Crusade. Something about incompatible versions.

My guess is there's a bunch of extra error checking/logging and sanity checking code in the tribble builds which isn't present on holodeck.  I'm not entirely sure how that would directly affect a character (which is, I assume, just a bunch of data points in a text file somewhere) negatively. 

Thankfully, most of the romulan content is pretty good.  Good enough that I don't think I'd mind running through again too much.  Although the "vengeance" series is one I will definitely be skipping.  Those hold/viral-matrix/shield-uberbuff/elusive-target-ultra-defense-buff/general-annoyance merchants are not a group I look forward to fighting again.  Too damned annoying!
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Offline BFGfreak

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Re: Star Trek Online thread
« Reply #4068 on: May 15, 2013, 04:32:42 PM »
Well than I guess it's a good thing I didn't get that far into the story, I'll look forward to fighting those guys with dread.
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Offline captain_obvious

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Re: Star Trek Online thread
« Reply #4069 on: May 16, 2013, 05:45:08 AM »
Well than I guess it's a good thing I didn't get that far into the story, I'll look forward to fighting those guys with dread.

No really, they're just that annoying to fight. 
Also, be prepared for respawn limbo in a few of the missions. 
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Offline Tuskin38

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Re: Star Trek Online thread
« Reply #4070 on: May 16, 2013, 12:16:12 PM »
I only died once or 2-3 times when fighting them on the ground. But I agree, I hate fighting them.

Offline BFGfreak

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Re: Star Trek Online thread
« Reply #4071 on: May 16, 2013, 12:47:34 PM »
No really, they're just that annoying to fight. 
Also, be prepared for respawn limbo in a few of the missions. 
Hence why I ended my last post with "with dread" meaning I'm not looking forward to it, but unlike you I have no idea what is to come, although I do have some guesses, my imagination is my first encounter with those viral matrix>tractor beam>4 high yeild torp spamming romulan warbirds only 10 times worse.
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Offline captain_obvious

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Re: Star Trek Online thread
« Reply #4072 on: May 16, 2013, 02:55:55 PM »
Hence why I ended my last post with "with dread" meaning I'm not looking forward to it, but unlike you I have no idea what is to come, although I do have some guesses, my imagination is my first encounter with those viral matrix>tractor beam>4 high yeild torp spamming romulan warbirds only 10 times worse.

Ah, I misread it! Thought it said "with the dread".  My bad.

And no, with those elachi it's a lot worse.  Everything. I repeat everything spams holds, disables and the like.  They don't have that much hull wise, but they have this power called "elusive target" which seems to pop up for 5 secs every 10 secs and buffs their defense stat to the point where you might just hit them once every 30 shots fired. 
On the ground they have a similar power called "shield hardening" which essentially nerfs incoming damage down to what seems to be 20% or so (very rough guess based on my observations). 

In space, one on one with the elachi isn't too bad.  It's when you have to get involved in large fleet actions (which happens a few times in the story) that it gets bad. 
Truth be told, I absolutely loved the story until I hit the elachi arc.  After I ground that out, I just lost interest.

Prepatch for LOR is up btw.  Should kick in after you leave the game.
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Offline Tuskin38

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Offline ShaunKL

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Re: Star Trek Online thread
« Reply #4074 on: May 18, 2013, 03:51:00 PM »
Kinda hammy but it still gave me a little chill.
Thanks for letting me know the forum was back up, guys.  I thought everyone died.

Offline nxadam1701

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Re: Star Trek Online thread
« Reply #4075 on: May 18, 2013, 09:39:42 PM »
That was an awful speech and terrible voice over.  :roll After 60 secs I couldn't take it anymore.

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Offline FarShot

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Re: Star Trek Online thread
« Reply #4076 on: May 19, 2013, 01:55:16 AM »
I was going to say you guys are being a bit mean... but then I watched it.  My ears hurt.  I can imagine the voice actor bouncing off the studio walls, waving his arms in the air.  I can also imagine him looking like Raul Julia.

Offline nxadam1701

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Re: Star Trek Online thread
« Reply #4077 on: May 19, 2013, 07:12:39 AM »
Lmao. Dude. I couldn't believe how bad that was. Game is okay. Not insulting that but the voice over and those lines he read we're terrible, awful. Lol

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Offline Joshmaul

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Re: Star Trek Online thread
« Reply #4078 on: May 19, 2013, 07:29:19 AM »
I can also imagine him looking like Raul Julia.

 :eek  :eek  :eek

How dare you insult the memory of a wonderfully hammy actor. For shame, man.
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Offline Tuskin38

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Re: Star Trek Online thread
« Reply #4079 on: May 19, 2013, 10:10:49 PM »
So Hakeev's ship at the end of 'Mind Games' now looks very Narada'ish, you can actually see it a few times in the trailer.

Big spikes coming out of his D'Deridex, and apparently fires off missiles similar to the Narada.