Author Topic: Halo 2 Map Modelling.  (Read 484 times)

Offline limey BSc.

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Halo 2 Map Modelling.
« on: January 25, 2008, 12:06:16 PM »
I've been quite a big Halo fan for a while now, and have decided to start making some maps for it. This is actually my 3rd attempt, but my first didn't really work and my second was a preview to one that I'm planning. This one is a race through the tunnels of New Mombasa. I'm not really all that far at the moment, but I'm working on it.





You start at the mouth of the tunnel, with a bridge behind you. Drive into the tunnel, down some slopes and round some corners. Then you cross to the other side of the tunnel through a hole in the wall, and do a u-turn and find the route blocked. Then you have to turn around and head back past the hole and carry on down the tunnel. More corners and slopes, and you come to a service entry. Drive into some pipes and go around there. Come out on the other side of the blockage, drive out of the tunnel and your back at the start!
MUSE!!!