Okey Dokey. Here's an update.
I'm trying to get more used to max and it's many buttons. lol
Below is a picture of the model, made in Milkshape but the smoothing groups were set in 3DS Max.
I'm also going to try to UVW Map this sucker for my first time in 3DS Max. It's been adjusted to a simple schematic I found online somewhere but it was only a side view and it's pretty close to the design. Not exact mind you but pretty close.
Poly Count: 9616
Mesh is not final as i may adjust the model to be of one piece. Currently, it's in 3 parts. The top, middle and bottom sections. I've yet to test it in BC to make sure it is destroyable and hopefull won't dissappear like the prior drydocks.
Anyway, the pic...