Help keep BC-Central alive. Make a donation to help keep the site up and prevent downtime. Site is only $15.99/month ~eclipse74569 http://paypal.me/eclipse74569
yeah, that was a problem with Ent F too. as for the saucer going to warp, that is very unusual. Neither myself, Jimmy, or Elminster experienced that. As for the missing phaser sounds, the requirements recommend having km1.0. But if need be, I'll upload an sfx folder update to BCFiles.
Downloaded it again, have noticed lack of a SFX folder in the archive, so those with sounds may luckily have the sounds in their install it requires.Saucer going to warp is a pretty bad bug surprised no beta tester found it ;)
As for the missing phaser sounds, the requirements recommend having km1.0. But if need be, I'll upload an sfx folder update to BCFiles.
Quote from: darkthunder on April 20, 2008, 11:12:28 AMTry removing the first line in DJGalaxy.py in the subfolder Scripts\Custom\ShipsSeems to be a debug-line that might not be needed.That didn't work. line 1 was import app. after i removed it the console report was still the same. someone else on bcfiles is having this problem also.
Try removing the first line in DJGalaxy.py in the subfolder Scripts\Custom\ShipsSeems to be a debug-line that might not be needed.
Quote from: AndrewJ on April 20, 2008, 08:45:14 AMDownloaded it again, have noticed lack of a SFX folder in the archive, so those with sounds may luckily have the sounds in their install it requires.Saucer going to warp is a pretty bad bug surprised no beta tester found it ;) Stop complaining; all of your problems can be fixed easily.Excellent job on this ship - I haven't downloaded or played it yet but it's the best Galaxy ever made for Bridge Commander. I don't care what's wrong with it because all of the hard work has been done, and everything else is miscellaneous and can be fixed easily.-CR
Thanks for posting that JB. Cookie!And no, the Venture was never seen with saucer impulse activated. The USS Galaxy was seen with them active in the battle of chintoka. However, I'm not sure they'd have them on all the time. Probably just for redundancy during the battle.