Author Topic: Damage & Destruction Rates  (Read 1774 times)

Offline CJLarkin

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Damage & Destruction Rates
« on: July 07, 2008, 10:26:55 PM »
Is it possible to change the length of time it takes for a ship to explode? In episodes throughout the shows, ships are seen to explode instantly, and I wondered if it was possible for either the stock BC Damage scripts, or with NanoFX.
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Offline MLeo

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Re: Damage & Destruction Rates
« Reply #1 on: July 08, 2008, 05:36:52 AM »
Scripts would have to be changed for that of course.

Say, the function NanoDeathSeq in scripts/Custom/NanoFXv2/ExplosionFX/ExpFX.py
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