Right well im sort of guessin whilst being quite drunk lol that the "old" orange damagefx has more frames than the federation damage fx. There should be 31 damage textures in:
scripts/custom/NanoFXv2/ExplosionFX/Gfx/Damage
If there are more than Damage_Nano0031 DELETE the ones which are higher than this number Damage_Nano0032 +
that should solve it if I'm on the right lines lmao.
~Jb06