Author Topic: Neutral Fleet Order Mod updated, released  (Read 1282 times)

Offline Chris Jones

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Neutral Fleet Order Mod updated, released
« on: September 14, 2006, 08:00:26 AM »
This file  is an adaptation of the Defiant Fleet Order Mod released on BC Files, and will detect where BC is on your harddrive - you can also direct the files manually to any BC Install.

This will allow you to command any neutral ships in a system (that have a yellow color to them in-game) to do certain things, in the same way as the Fleet Order Mod does for allies. You, as the player, can get the neutral ships in a system to become your allies.

You can order a 'neutral' fleet or one ship to follow you, or order individual neutral ships or the fleet to attack enemies, friendlies, or stop. Neutral Starbases in the system will also attack if an Enemy gets close enough. (if they are yellow in the ships listed on the left of your screen)..

The purpose of this little mod is to have fun, and just to see if I could get it to work for neutrals and enemies the way that Defiant did it for the friendlies. This is another way to have some fun with BC.

Any ship or object with colored in gray on the ship list on the left of the screen will not work with this.


Screenshot!
http://www.universeatwar.org/cjones/images/nfobc06.jpg

Download!
http://www.cugs.org/downloads/NuFleetOrderBC.exe
..because the game does not have to remain the same..
https://chrisjonesgaming.com

Offline Mario

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Neutral Fleet Order Mod updated, released
« Reply #1 on: September 22, 2006, 11:53:56 AM »
Cool, to grab neutral2 group from QBR you can use:

Code: [Select]
pNeutrals2 = App.ObjectGroup_FromModule('Custom.QuickBattleGame.QuickBattle', 'pNeutrals2')

And make the mod affect those ships also.
Acta, non verba.
aka USS Sovereign

Offline Chris Jones

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:)
« Reply #2 on: October 01, 2006, 08:59:49 PM »
Thanks - on it..
..because the game does not have to remain the same..
https://chrisjonesgaming.com