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Changing Hardpoints
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Topic: Changing Hardpoints (Read 4680 times)
MLeo
Retired Staff
Posts: 3636
Cookies: 833
Software Simian
Re: Changing Hardpoints
«
Reply #20 on:
July 23, 2008, 06:15:24 AM »
If you did exactly as I said, then the model is mostlikely faulty.
Just changing every filename to Striker is 100% _NOT_ going to work.
Logged
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...
"It was filed under 'B' for blackmail."
- Morse, Inspector Morse - The dead of Jericho.
Voyager16
Modding is improving.
Posts: 310
Cookies: 9
KM - Mod Team Member
Re: Changing Hardpoints
«
Reply #21 on:
July 23, 2008, 06:31:39 AM »
So what now?
Logged
http://www.youtube.com/watch?v=F_kydPGvc9I
&fmt=18
Rate&Comment please!
MLeo
Retired Staff
Posts: 3636
Cookies: 833
Software Simian
Re: Changing Hardpoints
«
Reply #22 on:
July 23, 2008, 06:40:32 AM »
Find a way to properly export the model.
I can't help you there (my area is strictly scripts and problems).
Logged
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...
"It was filed under 'B' for blackmail."
- Morse, Inspector Morse - The dead of Jericho.
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Bridge Commander Central
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Changing Hardpoints