Completely re-worked most of the bridge using the same base outline. I've even started working on something I've never done before: TEXTURES!
I've done some more futuristic-ish Lcars [a mix of Relativity's TCARS and First Contact LCARS, this is evident in the colour sceme and differing shapes to the standard federation LCARS]. I've also done the carpet and floor-light-thing similar to what Voyager has around the helm console.
Also noteworthy is the viewscreen. Something I admired about Andromeda was the split viewscreen on the bridge. In this instance, the viewscreen is very similar to that of both Andromeda and the JJPrise. I'll be making HUD overlays soon too as I now have conjured a way to make them, and know exactly how I want them to look. It'll be f*cking sweet, I promise!
I still have to make all the wall-based consoles that'll line the port and starboard sides at the back of the bridge, and possibly add a couple doors for the conference area and a a turbolift. I'm actually considering modeling all the rooms typically seen on Deck 1... possibly even expanding to other rooms and even hallways, though that's a ways down the road yet.
Also note that the second pic was made well after the first. I decided to take that helm console and use it as more of a tactical station. I think it works much better there anyways and I'll make a nicer, larger station for the Helm in a little while.
For now, though, I need sleep... Lemme know what you guys think! Feel free to offer up suggestions! :]