Author Topic: JJprise cleared for launch.  (Read 1354 times)

Offline baz1701

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Whatever knocks us back, can only make us stronger.

Offline Villain

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Re: JJprise cleared for launch.
« Reply #1 on: February 16, 2009, 05:55:03 AM »
Congrats on release, mate.


"The design is clearly ancient... Launched hundreds of thousands of years ago."

Quote from: JimmyB76
der-ner-ner-ner-ner ..... der-ner-ner-ner-ner .....
---
Quote from: Rick Sternbach, on the topic of the Galor Class' length
...Probably not, but the number I get(379.6m) could be considered ?original intent,? a term that I think I will be using from now on, and ?canon? be damned.

Offline Shadowknight1

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Re: JJprise cleared for launch.
« Reply #2 on: February 16, 2009, 01:23:35 PM »
Great work!

To Boldly Go...Again.

Offline tannerwaterbury

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Re: JJprise cleared for launch.
« Reply #3 on: February 16, 2009, 09:45:44 PM »
Great Job on your first model! I gotta say you did a pretty damned good job, however my only problem i have with it is it isnt smooth, i still see flat edges around the ship, especially on the nacelles, but other than that, good job. Blasted the hell out of a Klingon ship with it.

Offline baz1701

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Re: JJprise cleared for launch.
« Reply #4 on: February 17, 2009, 03:40:59 AM »
Dalek certainly gave her teeth. Unfortunatly most of the smoothing was lost in converstion.
Whatever knocks us back, can only make us stronger.

Offline Shadowknight1

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Re: JJprise cleared for launch.
« Reply #5 on: February 21, 2009, 09:29:21 PM »
My only problems with the HP was that I had to re-find my previous TMP torpedo texture...the cool sound it had is lost though :( and the weapons locations didn't match up on the hull and when the "Hull" bar at the bottom of the shield and damage display goes to zero, the ship is still going and I don't know why. :?

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Offline Kirk

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Re: JJprise cleared for launch.
« Reply #6 on: February 22, 2009, 10:11:46 AM »
I know, late reply(ish.) The problem with the health bar can be fixed by opening up the hp and making sure that the only hull property set to primary is "hull."

Offline Dalek

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Re: JJprise cleared for launch.
« Reply #7 on: February 22, 2009, 10:22:50 AM »
Don't look at me, I never bothered blowing the crappers out of it :P.
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Offline Shadowknight1

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Re: JJprise cleared for launch.
« Reply #8 on: February 22, 2009, 07:49:34 PM »
I know, late reply(ish.) The problem with the health bar can be fixed by opening up the hp and making sure that the only hull property set to primary is "hull."

Gahhh, my doing, I added slipstream drive to it(slipstream matches the new warp effect well), but I forgot about that.  D'oh.

To Boldly Go...Again.

Offline FarShot

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Re: JJprise cleared for launch.
« Reply #9 on: February 23, 2009, 04:47:35 PM »
Actually, that warp effect only shows entering and exiting warp.  In some episodes of Trek, you can see the entrance and exit of warp speed from inside the ship.  I'm not sure what episode it is, but you can see it from ten forward on the Ent D.  It looks like it goes through a white-blue gas cloud, then goes into lengthened stars.

Anyway, nice ship, plays well ingame.