Author Topic: Macdill Shipyards - Bridge development section (BSG redress)  (Read 6234 times)

Offline Bones

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Hello everybody,
I decided to participate in Redress of the Month bridge contest and here's my WIP : Battlestar Galactica CIC redress, too bad we don't have any non Trek bridge available...
It will be difficult to catch BSG CIC style in Miranda class bridge but I'll try
This redress was meant for different bridge (NX or something like that) but let's see how it'll look

hopefuly I'll post basic bridge recolor and overall shape of retexture later today/tonight as I already have early concept drawn.

here's first display screen I'm working on (I'll make displays first as if I fail to achieve my goal with Miranda bridge I'll have at least displays to begin with another set)


Offline ACES_HIGH

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Re: ROM Contest - BSG redress W.I.P.
« Reply #1 on: May 17, 2009, 01:04:53 PM »
actually the ST3 bop bridge might make a good CIC, since it is multi-leveled.  it's nice to finally see a contest entry

Offline Dalek

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Re: ROM Contest - BSG redress W.I.P.
« Reply #2 on: May 17, 2009, 01:06:15 PM »
Yes, it could, but thats not this week challenge. You have to use a Miranda bridge this week. Rules are rules. Unfortunately lol.
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Offline Barihawk

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Re: ROM Contest - BSG redress W.I.P.
« Reply #3 on: May 17, 2009, 01:37:57 PM »
Month, you mean :P.

Offline JimmyB76

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Re: ROM Contest - BSG redress W.I.P.
« Reply #4 on: May 17, 2009, 01:49:16 PM »
perhaps it should be longer than monthly stretches?  it can take longer than a month to retexture a bridge, and by next month another bridge would have been chosen already lol

Offline Barihawk

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Re: ROM Contest - BSG redress W.I.P.
« Reply #5 on: May 17, 2009, 02:20:49 PM »
That's entirely doable. Might as well see how this first one turns out though.

Offline Bones

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Re: ROM Contest - BSG redress W.I.P.
« Reply #6 on: May 17, 2009, 03:39:32 PM »
I can do it, actually month is perfectly enough to have at least beta ready

Update : I have finished FTL countdown timer and mission ops timer they are animated btw.
I'm posting them with reference materials just to give you something to compare them ;)
(unfortunately most of reference are small and blurred bits of screencaps)

Offline Bones

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Re: ROM Contest - BSG redress W.I.P.
« Reply #7 on: May 18, 2009, 02:34:00 PM »
Ok so here's the deal, I've been playing with walls and I'll have to be a little bit creativ about those red alert bars on display walls as I wanted to get rid of that black void on them and put there some NX-BSG styled metal walls with comp displays and keyboards and it will be great except one thing ... when you go to red alert bars become visible and ruin whole wall :( so I'll have to think about plan B :)

here is basic walls concept
doorwall will have to be changed for horizontal panels instead of these as they bow strangely

Offline Barihawk

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Re: ROM Contest - BSG redress W.I.P.
« Reply #8 on: May 18, 2009, 04:14:31 PM »
I like what you did to the clock. Also sorry about the warping. I knew that was going to be a fun part of the challenge (already fixed my help textures to take advantage of the model warp).

Offline Bones

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Re: ROM Contest - BSG redress W.I.P.
« Reply #9 on: May 18, 2009, 04:27:15 PM »
funny but I just realised that I accidently named one of the new displays clock and replaced it tho I didn't mean to replace clock lol :D

Offline rengers

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Re: ROM Contest - BSG redress W.I.P.
« Reply #10 on: May 18, 2009, 05:04:35 PM »
I really like it, excellent work :D
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Offline FarShot

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Re: ROM Contest - BSG redress W.I.P.
« Reply #11 on: May 18, 2009, 05:25:16 PM »
This is going to be cool.

I need to get around to this sometime soon. :)

Offline Bones

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Re: ROM Contest - BSG redress W.I.P. (!pictures heavy!)
« Reply #12 on: May 21, 2009, 09:20:25 AM »
Update :D

-clock is now replaced with bsg digital (tho I'll have to change font as these are too thick)

-I have now 6 brand new displays : DRADIS, Mission timer(blue), FTL jump countdown timer (red), Main turrets/ point defence guns status/ammo, FTL drive status and MSD
still need at least 6 to cover all walls (I have reference for Navi-comp, damage control, fire control and two displays of unknown purpose with Galactica displayed on them.

-Finished computer controls for all stations
-New floor
-Comm wall finished
-New red blinkers
-New floor silcaps/now vents

pics below, C&C is very welcome

Offline Kirk

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Re: ROM Contest - BSG redress W.I.P.
« Reply #13 on: May 21, 2009, 09:30:58 AM »
Wow, very nice! Cookie for you. :D

Offline rengers

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Re: ROM Contest - BSG redress W.I.P.
« Reply #14 on: May 21, 2009, 09:37:22 AM »
Wow, very nice! Cookie for you. :D

seconded, this is just awsome! The Bridge have some great BSG feeling 8)
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Offline Bones

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Re: ROM Contest - BSG redress W.I.P.
« Reply #15 on: May 21, 2009, 03:24:36 PM »
Another update

I've replaced all walls with new textures just need to make few more key-controls and displays variations to avoid boring textures repeating...

next stop is floor, ceiling and most important lightmaps improving.

My conception of ceiling is that it won't be simple big light bulb but it will be normal ceiling with few blue/red lights then with lightmaps I'll try to reinact CIC scattered red/blue lights on walls (or at least ceiling )

and a question, should this bridge be brighter or darker ?

anyway here are another pics

Offline WileyCoyote

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Re: ROM Contest - BSG redress W.I.P.
« Reply #16 on: May 21, 2009, 03:44:50 PM »
Though I have not seen many BSG episodes, I would say the bridge should be darker. Right now, it looks too much like the NX-01 bridge.
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Offline Bones

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Re: ROM Contest - BSG redress W.I.P.
« Reply #17 on: May 21, 2009, 03:53:22 PM »
Though I have not seen many BSG episodes, I would say the bridge should be darker. Right now, it looks too much like the NX-01 bridge.
same strange feeling I got ;) I'll work on it tomorrow

Offline Kirk

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Re: ROM Contest - BSG redress W.I.P.
« Reply #18 on: May 21, 2009, 04:07:10 PM »
I agree, much darker.

Offline Bones

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Re: ROM Contest - BSG redress W.I.P.
« Reply #19 on: May 21, 2009, 05:51:35 PM »
I just noticed your avatar lol 'Kung fu Shatner' :lol:

I've watched some webisodes, miniseries and took BSG toor on its homepage and here's the deal, in the miniseries CIC is dark, in webisodes it's bright just like NX bridge in 3rd-4th season and in BSG tour it's even darker than in miniseries tho has more red/yello/blue spot lights in it (the best IMO) I could either make two variants ; light ; dark or use BC's red alert magic stuff so when you go to condition 1 it will become dark anyway :d I'll try it ingame tomorrow