Author Topic: Baz1701 WIP's - Semi retired.  (Read 450710 times)

Offline Nebula

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Re: Baz1701 WIP's
« Reply #2180 on: September 07, 2010, 09:54:12 AM »
rofl... gunboat workbee... XD
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Offline Villain

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Re: Baz1701 WIP's
« Reply #2181 on: September 07, 2010, 10:26:28 AM »
There was a fighter equivalent. Killerbee anyone?


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der-ner-ner-ner-ner ..... der-ner-ner-ner-ner .....
---
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Offline FekLeyr Targ

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Re: Baz1701 WIP's
« Reply #2182 on: September 07, 2010, 02:14:14 PM »
There was a fighter equivalent. Killerbee anyone?
Wasn't that the federation's attack shuttle from Star Trek: Klingon Academy? I have to check it out since I don't play KA often.
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Offline Saquist

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Re: Baz1701 WIP's
« Reply #2183 on: September 07, 2010, 02:21:44 PM »
Well here is some eye candy to end the day with

That pylon mount on the stardrive doesn't look right.

Offline baz1701

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Re: Baz1701 WIP's
« Reply #2184 on: September 07, 2010, 02:23:04 PM »
That pylon mount on the stardrive doesn't look right.

Not my ship!
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Offline bankruptstudios

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Re: Baz1701 WIP's
« Reply #2185 on: September 07, 2010, 02:31:38 PM »
Cheers, I guess it is hard for people to get excited by a support vessel.

Maybe I should do a gunboat sled so they can help defend far remote outputs. Mini phaser, torps and shield generator. :evil: :P

Not at all, i'm looking forward to this, but if you do do a killer be, or a hornet, or a wasp, leave out the torpideos, minis torpideos were not made till ds9.
 


Offline hobbs

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Re: Baz1701 WIP's
« Reply #2186 on: September 07, 2010, 02:33:44 PM »
wow dude  :eek

that's awesome to say the least love the variants :)

cookie for you
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Offline 086gf

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Re: Baz1701 WIP's
« Reply #2187 on: September 07, 2010, 02:51:07 PM »
Nice little additions there Baz.
All hail the messiah!

Offline baz1701

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Re: Baz1701 WIP's
« Reply #2188 on: September 07, 2010, 05:29:18 PM »
well the bee is textured just have to do the sleds.
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Offline WileyCoyote

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Re: Baz1701 WIP's
« Reply #2189 on: September 07, 2010, 05:36:26 PM »
Quote
That pylon mount on the stardrive doesn't look right.
I plan to redo my TMP Enterprise sometime in the future. I realize it is not correct.

I like the new worker bee.
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Offline baz1701

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Re: Baz1701 WIP's
« Reply #2190 on: September 07, 2010, 05:51:19 PM »
I'm going to hopefully get back on my version of the TMP Connie after the JJ stuff is out of the way.

Here is a little reminder
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Offline Jb06

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Re: Baz1701 WIP's
« Reply #2191 on: September 07, 2010, 05:57:19 PM »
well the bee is textured just have to do the sleds.

what refs have you used for texturin?

~Jb

Offline Shadowknight1

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Re: Baz1701 WIP's
« Reply #2192 on: September 07, 2010, 06:55:41 PM »
Not my ship!

And what's funny is I don't recall anyone saying anything to Wiley about it.  Heck, I didn't notice until it was ingame, and my reaction was just to shrug and move on. :P  Your stuff is looking good there baz!

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Offline Nihilus

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Re: Baz1701 WIP's
« Reply #2193 on: September 07, 2010, 08:28:22 PM »
Those workbees are really neat.  Do you plan to release them individually or in one big pack with the Drydock?  I can't wait to play with the JJPrise Refit.  Or, all the JJ Refits for that matter.  I was wondering, did you or could you make the Akula Class from SFC?  This isn't a request, I was just wondering.  If you don't have the time to make a variant or simply don't wish to, that's cool.  I just seen this PotD on BCfiles and thought your JJ refit style would be neat  :thumbsup:

Offline baz1701

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Re: Baz1701 WIP's
« Reply #2194 on: September 08, 2010, 04:12:20 AM »
what refs have you used for texturin?

I'm using study pics of the studio model http://drexfiles.wordpress.com/2009/01/01/workbee-pictorial/

Those workbees are really neat.  Do you plan to release them individually or in one big pack with the Drydock?

Not sure yet but if I release as a pack they will be selectable from the menu.
I was wondering, did you or could you make the Akula Class from SFC?  This isn't a request, I was just wondering.  If you don't have the time to make a variant or simply don't wish to, that's cool.  I just seen this PotD on BCfiles and thought your JJ refit style would be neat  :thumbsup:


Sorry no more time at the  moment to start new stuff trying to get all my other WIP finished before I started something new. but never say never.
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Offline Jb06

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Re: Baz1701 WIP's
« Reply #2195 on: September 08, 2010, 05:05:17 AM »
I'm using study pics of the studio model http://drexfiles.wordpress.com/2009/01/01/workbee-pictorial/

Yeah thought you was because that's what i used. The only reason i asked was because your front window isn't long enough.... the bottom pic of drexf proves my point, but since it's already been modelled, it might not be worth fixing.

~Jb

Offline baz1701

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Re: Baz1701 WIP's
« Reply #2196 on: September 08, 2010, 05:15:37 AM »
yeah I noticed that, was hoping no one else would lol.

I'll look at fixing it,  might as well get it right. :)
Whatever knocks us back, can only make us stronger.

Offline Jb06

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Re: Baz1701 WIP's
« Reply #2197 on: September 08, 2010, 05:18:03 AM »
yeah I noticed that, was hoping no one else would lol.

I'll look at fixing it,  might as well get it right. :)

lol i wouldn't of noticed it if i hadn't of done a workbee early 2010 :P

Anyways Cookie ;)

~Jb

Offline baz1701

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Re: Baz1701 WIP's
« Reply #2198 on: September 08, 2010, 08:42:05 AM »
Ok canopy fixed, had remapped most of the ship but worth it.
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Offline baz1701

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Re: Baz1701 WIP's
« Reply #2199 on: September 08, 2010, 03:24:15 PM »
Workbees all finished
Whatever knocks us back, can only make us stronger.