Well, I think I'm about done on the model now. I've changed the phaser strips to phaser pods but I'm still not too sure on them (I've kept the stips just incase). I was also thinking about adding armour plating, but that would just ramp up the total poly count further. On the subject of mesh size: the total amount of faces so far is 6,684 with 6,358 vertices. However, most of those faces are squares - not triangles - and I'm not sure weather BC prefers triangles or if it's just considered good practice. Therefore the total face count could be over 12k after changing squares to triangles.
*gasp* With that out of the way, I'll start texturing soon as the mesh has already been unwrapped. Any of those extra details can easily be faked with textures. Also, about the size of the Station; let's face it, the Kessok don't do small. So it's about seven times the size of the Galaxy class. Not as big as the Feds' Mushroom station, but I always thought that its size was exaggerated.
Images Removed