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I like the new nacelle design, but I think you should lighten the blue up a few shades. From a few screencaps I found, i'd put it at (if you use photoshop): Red: 65, Green: 150, Blue: 250 as the base colour. The blue you have seems a little too dark IMO.
I've tried it with the new blue, and tbh I agree that it looks better. I've also redrawn part of the pennant as well. I'm getting my info for pennants here http://www.seryan.com/msfm/trekmarkings/trekmarkings.htm
I'm going to be trying Adonis' suggestion of using interior shots from the EF mod (need to find my EF disk first) on the windows which should give them all the depth they need.
Thanks for the tip, i'll look into it.I've been working on ways to improve the aztecs, I thought they looked too uniform before. This is what i've come up with so far for them.
There is actually some paneling on the triangles, they're just not showing up well in the render. I need to do some work on the spec map to get them to stand out more. I found a great way to do random paneling in Max. I'm considering putting something together to show how I did the saucer panels.