Author Topic: hi how easy/hard is it to make a bridge set  (Read 881 times)

Offline cinqnic

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hi how easy/hard is it to make a bridge set
« on: October 11, 2009, 01:54:48 PM »
hi how easy/hard  is it to make a bridge set, i want to do a bridge set
 i can make the model set but is that all i need to do.  could send it to some one to make it in game playable

Offline Bones

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Re: hi how easy/hard is it to make a bridge set
« Reply #1 on: October 11, 2009, 03:21:56 PM »
It's the hardest thing to do in BC, model is just 40% of completion,you need to make lightmaps (rather hard) you also need to make new crew animations (very hard), then you need 3ds max 3.1 (hard to get that one) to port whole set into NIF then scripting and it's in game ;) I won't even mention textures as this I gues goes under model cathegory...

If it would be so easy then we would have about every possible set ;)

Also next time try to dig for info on some older threads ;) many useful info you can find there

Offline JimmyB76

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Re: hi how easy/hard is it to make a bridge set
« Reply #2 on: October 11, 2009, 07:01:35 PM »
in all of BC's 7 year history, less than a dozen of it's elite-most modders have been able to figure out bridges, from the beginning to the very end (bug-free and fully working)...  this is why there aren't all that many...
also, these days, pretty much all of those modders no longer work on BC and have all moved into Excalibur...

as Bones suggested, you may want to take time and go through previous threads in this forum; there was also alot of info at BCU's old Bridge forum but unfortunately BCU no longer exists...

Offline ACES_HIGH

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Re: hi how easy/hard is it to make a bridge set
« Reply #3 on: October 12, 2009, 01:10:33 AM »
unfortunately that is also the reason there are so few bridges available for BC, by no means do we want to discourage you from trying to make a bridge, many of us would welcome new bridges for BC, but many have underestimated the complexity of the tasks at hand.

Offline Bones

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Re: hi how easy/hard is it to make a bridge set
« Reply #4 on: October 12, 2009, 02:33:32 AM »
There is although a team called NG Bridges (which I'm a proud member :D :D) which is trying to replace 3rd Era Team. Currently members of team works on TWOK Enterprise bridge, TOS station OPS and Omega class bridge.

and there is still one 3DE member working on his private project called Mantis class bridge.

So bridge modding isn't dead yet but it takes really looooong time to complete one. look on the most recent bridge WIPs, modelling and texturing (even lightmapping) is a matter of weeks, days even but what really kills about 95% of bridge projects is making new animations,if succeded it takes several months :(

Offline candle_86

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Re: hi how easy/hard is it to make a bridge set
« Reply #5 on: October 13, 2009, 06:38:40 PM »
you need 3ds 3.1 to do the animations, but what if you add'd a script to change animations to allow more free range on them? Things like this have been done and are being done with other engines. Look at Half Life improvement team, they have added SM2.0, bumb maps, VS 2.0, speculars, 512x512 texture support ect, on the quake 1 engine, so how hard and do we have any programmers that understand enough to change the way BC handles animations.

Offline ACES_HIGH

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Re: hi how easy/hard is it to make a bridge set
« Reply #6 on: October 13, 2009, 07:45:06 PM »
unfortunately this engine is hard coded into the .exe and Activision/Totally Games has not released the source for it.  Moreover, cracking said .exe is an illegal violation of the EULA.

Offline candle_86

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Re: hi how easy/hard is it to make a bridge set
« Reply #7 on: October 13, 2009, 11:08:29 PM »
yes and no, you can do anything you want to your own EXE, just can not release the EXE, but you can release programs that can change values in the EXE as long as they dont allow you to crack it. Look at things like VC limit adjusted or CnC95 mod tools, if you release a tool that changes values that doesnt crack the game itself, and give instrcution to change the scripting limits ect but only that its 100% leagal

Offline JimmyB76

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Re: hi how easy/hard is it to make a bridge set
« Reply #8 on: October 14, 2009, 12:11:58 PM »
any discussion of cracking/altering any EXE is forbidden on these forums so please end it now...

as far as changing animations and such as you mentioned, candle, BC doesnt quite work that way; youd need to really understand how BC work as to why...

moving on...