wow this bridge is beautiful!!!! i absolutely love it!!
there were a few slight things tho; they are barely even worth mentioning (compared to all the improvements) and it's prolly something that has always been as such and i never really noticed and may be unable to be "fixed"... i didnt grab screenshots, altho i can if youd like...
the walkfx still has issues, as far as behind the captain's chair you're at knee-level with everyone...
i noticed that the bridge will sometimes spawn the same extra character, as tho there are twins on the bridge...
the rear doors split down the middle, it seems maybe they look like they would open from one side to the other like on the defiant bridge?
when i look down while sitting in the captains chair, it seems i might be a touch too far back...
sometimes the characters (i noticed Kiska, MIguel and the extra to the left of the captain chair, near Brex) will miss the consoles in their animations when they are "typing" at their consoles...
when hitting f2, the camera looks over at felix, which is fine - but sometimes when youre manually firing while on the bridge, it's seems more useful to have the viewscreen centered...
i changed the code for my own install in the NebFelix py
pNebFelix.SetLookAtAdj(1, 0, 75)
these are really deep nitpicks, and i personally am fine with them... but figured i should throw them out there anyway... and im sure you know of them... please dont kill me
*ducks and runs*