Author Topic: Vladko's WIPs: 25th century Anarchy class(see last page)  (Read 44260 times)

Offline WileyCoyote

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Re: Proxima Refit class
« Reply #80 on: December 21, 2009, 12:07:49 PM »
Ewww.....bad ship font. Use the Jefferies font from dafont.com. The font is the black area, just add the white/gray outline around it then the red. I hate it when people use poor ship fonts. Good ship though. :)

http://www.dafont.com/jefferies.font
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Offline Vladko1

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Re: Proxima Refit class
« Reply #81 on: December 21, 2009, 12:18:15 PM »
Thanks Willey. I will use that font. If I was alone I would never thought about the font I use. Cookie ;) How is getting with scaled connie engine?

Offline Vladko1

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Re: Proxima Refit class
« Reply #82 on: December 21, 2009, 12:45:02 PM »
When making the NURBs objects to mesh were created some mesh errors. I will make a try when I finish the ship, to import it in 3ds max and fix the mesh errors.

Offline deadthunder2_0

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Re: Proxima Refit class
« Reply #83 on: December 21, 2009, 01:01:39 PM »
possily an all phaser variant
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Offline Maxloef

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Re: Proxima Refit class
« Reply #84 on: December 21, 2009, 01:20:54 PM »
The Engineering Section is COMPLETELY off... its not even close, someof the details are weirdly smoothed. the torpedo tubes in the front stick out to much and are to small and you have the wrong nacelles.

dont really like it sorry

Offline Vladko1

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Re: Proxima Refit class
« Reply #85 on: December 21, 2009, 01:23:27 PM »
Maybe a Kelvin style will be good. Here an update.
EDIT:
And I am sorry Maxloef that you dont like it, but this is my version of this ship.

Offline deadthunder2_0

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Re: Proxima Refit class
« Reply #86 on: December 21, 2009, 01:31:19 PM »
yes max, this is a different type
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Offline Vladko1

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Re: Proxima Refit class
« Reply #87 on: December 21, 2009, 03:28:19 PM »
Remains only to adjust the texture colour on the engineering sections and the connectors. Here some renders

Offline Vladko1

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Re: Proxima Refit class
« Reply #88 on: December 21, 2009, 03:59:26 PM »
The best from the best awful works. To clean the backfaces. There is about 8000 messed faces which are waiting to be fliped. They are everywhere. And the most awful thing: forgot about the backfaces and I attached all of the parts using a same texture. So dont wait soo soon the ship. If I make succes earlier the proxima refit will be like present for the upcomming new year.

Offline Vladko1

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Re: Proxima Refit class
« Reply #89 on: December 22, 2009, 05:44:09 AM »
I made some progress. ;) But will remain some very very very very small backfaces which I cant select because their small size. Here some screens.

Offline Vladko1

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Re: Proxima Refit class
« Reply #90 on: December 22, 2009, 07:52:50 AM »
Finnaly the mesh faces are ready + smoothed the mesh error arround the saucer Torpedo tubes.

Offline CptBenSisko

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Re: Proxima Refit class
« Reply #91 on: December 22, 2009, 09:09:24 AM »
Looks good...i like it...because its different from what we've seen before....keep up the good work :D

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Re: Proxima Refit class
« Reply #92 on: December 22, 2009, 10:04:19 AM »
Think about that I have to script it.  :wtf

Offline Vladko1

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Re: Proxima Refit class
« Reply #93 on: December 22, 2009, 10:09:48 AM »
Think about that I have to script it.  :wtf
True :funny

Offline deadthunder2_0

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Re: Proxima Refit class
« Reply #94 on: December 22, 2009, 10:55:20 AM »
Don't worry milenent i will help
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Offline Vladko1

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Re: Proxima Refit class
« Reply #95 on: December 22, 2009, 01:20:28 PM »
Remains only to fix the windows colour and MILENENT TO HP THE SHIP :mad
EDIT:
The pack with the registries will be realised later.

Offline Vladko1

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Re: Proxima Refit class
« Reply #96 on: December 22, 2009, 06:52:05 PM »
HP ready. Made it by my own. 236KB :funny 236KB is my version with many phasers. I will make and Proxima with normal count of phaser. Idea :roll I will make two ships. Vladko1 Refit with the many phasers and Legacy Refit with normal phasers.

Offline Darkthunder

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Re: Proxima Refit class
« Reply #97 on: December 22, 2009, 07:22:31 PM »
Eww, blue windows :(

Ship-wide disco going on? :P
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Offline DJ Curtis

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Re: Proxima Refit class
« Reply #98 on: December 23, 2009, 12:17:19 AM »
agreed.

Offline dEjavU

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Re: Proxima Refit class
« Reply #99 on: December 23, 2009, 02:27:06 AM »
It's that section in the middle that everyones trying to point out that's puting the quility of this ship down(even on your other one)don't get me wrong this is excelent work Vladko1, I know you put allot of hours trying to improve on this and I'd be lucky to even get this far into modeling in such a short short time but everytime you get a good look at this ship, it's always going to show that rather bulky looking section in the middle. I know this is a poor shot but just to get a general idea of what allot of people has been trying to tell you about it....



..I think the mid section would look better like this, don't you think?  ;)