Well , first I unzipped the mod Bdiamond file. Then I opened BCUT, opened the basic BCSMC tab. Clicked specify, located the Bdiamond file, opened the script file, opened ships file, clicked on Borgdiamond. The rest of the fields auto. filled in. Clicked generate plug in.
Was that the correct way?
For future reference the program does the mod installation for you, it analyzes the package and copies the needed files to the game directory. It won't however create plugins for ships which have none, it simply installs the files supplied by the mod author for you (depending on the method of packaging).
1. Open BCUT
2. Go to Options
3. Click on Automatic button (to be sure you're pointing to the right direction)
4. Switch to BC Tools -> Mod Installer
5. Click on Extract Archive and navigate to the downloaded mod archive (zip, rar or 7z or any other type of archive). Program extracts mod contents itself from the archive.
6. Select Documentation to view and press View Documentation
7. Select Mod installation option (if available to choose from) in the listbox and press Install Mod (mod is now properly copied to your BC Folder)
8. Switch to BCSMC and from the dropdown combobox (ship filename) select the name of the script file
9. Press Generate Plugin
If needed head over to
BCUT homepage to obtain the latest BCUT which is 1.6.1 or use the check for updates feature on your existing BCUT and follow instructions.
Now for the current problem:
1. Foundation not installed (you can use the Foundation installation options within BCUT)
2. You did not activate mutators. If you did install Foundation then most likely you didn't do that.