Author Topic: WIPs - Akira & VentureTMP  (Read 16887 times)

Offline Morgan

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Re: BRIDGE WIPs (updated 11/09/10) - D7 KTINGA
« Reply #60 on: November 11, 2010, 03:19:34 PM »
I'm seeing that same extra on the Amar, other than that everything looks great. I haven't had any issues with the type 6 or 9 sets either, still have to try out the TMP one though...

Offline Lurok91

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Re: BRIDGE WIPs (updated 11/09/10) - D7 KTINGA
« Reply #61 on: November 11, 2010, 03:38:36 PM »
Thanks for feedback, guys.  EXACTLY kind of thing need.   

Re: extra crewperson...wasn't sure whether to keep them (and make a station for them) or delete.   Left in to gauge feedback from you guys.  Obviously the original Amar has a lot of side crew you don't really see onscreen but too much to put all in  :banghead:   So that one other was concession.  I can live with or without.

Oh yes, no red alert state.  I could script one in, but you only saw Amar in dark/red alert (I assume) in TMP so I made that the default.  Wouldn't really know what green looks like.   Thing I really miss not being able to script in is hazy smoke  :)

Offline flarespire

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Re: BRIDGE WIPs (updated 11/09/10) - D7 KTINGA
« Reply #62 on: November 11, 2010, 03:38:52 PM »
ok all bridges worked well, only errors i found is that on the type9 bridge, i didnt see any red alert indicator and you may want to make the set a smidge bigger(like 0.15 bigger)

but other than that all bridges worked fine.

Offline leemason

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Re: BRIDGE WIPs (updated 11/09/10) - D7 KTINGA
« Reply #63 on: November 11, 2010, 03:58:50 PM »
All the bridges are working apart from the type6 it keeps crashing after about a minute. All the others I have gone to warp had a few fights just the type6 problem so far. Going through the scripts now and will try and get a console report. Theese are just fantastic though lurko and thanks for letting me be a tester.

Offline leemason

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Re: BRIDGE WIPs (updated 11/09/10) - D7 KTINGA
« Reply #64 on: November 11, 2010, 04:40:26 PM »
Lurko changed saffi for the type11 charactor in the bridge script so she is not there at all I think I can live with that great work and thank you for all your hard work and breathing more life in this already brillantly modded game. Jimmy tell the Excalibur team, they can take their time now we have shuttle bridges to play with in BC :funny

Offline FekLeyr Targ

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Re: BRIDGE WIPs (updated 11/09/10) - D7 KTINGA
« Reply #65 on: November 12, 2010, 11:14:21 AM »
I've tested the K'T'Inga bridge and I haven't found any bugs so far.
TaH pagh, Tah be.

Offline leemason

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Re: BRIDGE WIPs (updated 11/09/10) - D7 KTINGA
« Reply #66 on: November 12, 2010, 11:38:40 AM »
Your mods Lurko up to you but if your going to be away when they are released that would be ashame. Would be nice for you to see the feed back as its happens. I have submitted a picture for the POTD lets hope it gets picked. I still cannot believe how good theese bridges are so I am going to shut up going on about them to you and let the work speak for itself. :bow:

Offline Morgan

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Re: BRIDGE WIPs (updated 11/09/10) - D7 KTINGA
« Reply #67 on: November 12, 2010, 02:21:57 PM »
Only question is:  now?  Or hold for DJ's Christmas pack with Shuttle Bridges? 
That's entirely your decision. If you feel they're ready now and want to release them I'm sure the community would be estatic, but on the other hand new bridges always make for a great Christmas present... :santa:

Offline tiqhud

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Re: BRIDGE WIPs (updated 11/09/10) - D7 KTINGA
« Reply #68 on: November 12, 2010, 02:28:09 PM »
pictures speak a thousand words.
TiqHud
you sir, are unable to strike, the port or starboard parts of hull , of a bovine storage facility.
Canon , what people argue exists, that doesn't really  exist.
It is all the little details, that cause headaches.
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Offline Lurok91

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Re: BRIDGE WIPs (updated 11/09/10) - D7 KTINGA
« Reply #69 on: November 12, 2010, 02:59:05 PM »
Thanks for pics, tiq. And being a supportive tester  :)

How do you get those shots from above? I can only move in xy axis in walkfx  :(

Offline tiqhud

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Re: BRIDGE WIPs (updated 11/09/10) - D7 KTINGA
« Reply #70 on: November 12, 2010, 04:48:35 PM »
Thanks for pics, tiq. And being a supportive tester  :)

How do you get those shots from above? I can only move in xy axis in walkfx  :(
go to XOs menu choose seatbelt- 'freefloat'
TiqHud
you sir, are unable to strike, the port or starboard parts of hull , of a bovine storage facility.
Canon , what people argue exists, that doesn't really  exist.
It is all the little details, that cause headaches.
"Never judge wealth with Money"
'Intelligence has Nothing to do with Politics'
it is Late, Do you know where your Towel is?

Offline Bren

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Re: BRIDGE WIPs (updated 11/09/10) - D7 KTINGA
« Reply #71 on: November 15, 2010, 06:44:53 PM »
Looks fantastic! I dare say this is your best looking bridge!
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Offline Joshmaul

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Re: BRIDGE WIPs (updated 11/09/10) - D7 KTINGA
« Reply #72 on: November 16, 2010, 11:30:59 PM »
So it was intended to be on BCF now? (I spotted it in the latest files section. And it's a damn fine bridge. I've been waiting for some bridge other than the ST3 BoP or the Rotarran when I fly a K't'inga. I hum the music from TMP when I play it. *grin*)
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Offline Lurok91

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Re: BRIDGE WIPs (updated 12/18/10)
« Reply #73 on: December 18, 2010, 09:15:24 AM »
This more by way of xmas gift for Bones to show off his awesome  JJ-style lcars rather than bridge WIP.   I'm due for a break now anyway, lol  :)

Offline JimmyB76

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Re: BRIDGE WIPs (updated 12/10/10) -
« Reply #74 on: December 18, 2010, 10:33:16 AM »
 :thumbsup:
very cool!  
(this coming from someone who is anti-jj-verse lol :P)

but that does look really good!  :)

Offline Shadowknight1

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Re: BRIDGE WIPs (updated 12/10/10) -
« Reply #75 on: December 18, 2010, 11:27:03 AM »
That's pretty nifty! :thumbsup:

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Offline Morgan

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Re: BRIDGE WIPs (updated 12/10/10) -
« Reply #76 on: December 18, 2010, 11:45:51 AM »
I like it! Very cool.

Offline Bones

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Re: BRIDGE WIPs (updated 12/10/10) -
« Reply #77 on: December 19, 2010, 06:33:35 AM »
Woah !!! this looks awesome... it makes me wanna do more JJ Lcars  :dance

Offline Lurok91

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Re: BRIDGE WIPs (updated 12/10/10) -
« Reply #78 on: December 19, 2010, 10:56:41 PM »
Woah !!! this looks awesome... it makes me wanna do more JJ Lcars  :dance

How about Kelvin-style?   Slightly different  :)    Wonder how Baz is getting on with his JJ bridge?

Offline flarespire

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Re: BRIDGE WIPs (updated 12/10/10) -
« Reply #79 on: December 20, 2010, 07:42:29 AM »
those pics made me imagine what a JJ-verse NX-01 would look like  :eek