Thanks everyone!
I hate you. Throws in the towel. Mine needs more work.
How long did it take to build that?
I started this project in March of 2011, working on and off with other 3D projects and life stuff in general and I finished all the big textures at the beginning of the month so now it's just tweaking. I wouldn't throw in the towel if I were you. Looking at your mesh makes me see things I should change on mine if I wasn't so lazy.
Thanks for the spotlight tip, Baz. I changed it and I think it's an improvement...
and yet ANOTHER connie refit *rolls eyes* it's not the ship itself, it's getting one that does decent damage.
take a close look, gents, he pulled off the pearlescrent hub panels! I don't care if it IS after-effects (the ventral foreward saucer phasers are casting a shadow), you better put a tute (tutorial) up for that.
I know, BC needs another Connie refit like it needs a memory leak, but it's such an awesome ship and a fun build, I'm surprised there aren't more. I'd like to make it as powerful as it should be for the era, but I don't know if there's a standard because there's so many different modders. There was no big trick to the pearlescents, just color spec maps and lots of patience. The tutorial DJ put up about using 3Ds Max to make textures was invaluable. Those shadows from the phaser turrets are baked into the alpha channel.
Finally, someone else made the impulse crystal orange
Yep! I used to think it was blue until I read one of your posts over at Excalibur. Now I know it's either orange or pale yellow.
I'd like to port this myself, so that means learning how to port, which is intimidating, but I figure this ship is pretty basic so it's a good place to learn.