Author Topic: fursWiPs: TMP Enterprise  (Read 19977 times)

Offline furswift

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fursWiPs: TMP Enterprise
« on: May 19, 2010, 12:05:56 PM »
I'm pretty much done with the mesh for the Executor. I'm planning on making this a four ship pack. The Executor, the Lusankya (these will be nearly identical stats-wise, but the Executor will be a bit more powerful, as it is Vader's ship), the Intimidator (which will be a bit faster and more maneuverable than the rest at the cost of offensive and defensive power), and the Terror (my favorite, which will feature a cloaking device). I will try to HP these myself, and it will be my first time doing so. I'd like to make the size as canon as possible, which I believe to be about 18km long. Balance wise, the Executor will be able to be beaten by a Wolf 359 fleet following the "Return of the Jedi" strategy. She'll be able to run over pretty much everything else. Textures soon to follow.

Offline Darkthunder

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Re: fursWiPs: Executor
« Reply #1 on: May 19, 2010, 12:21:14 PM »
That looks like it's got an insane amount of polygons. What's its total?
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Offline limey BSc.

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Re: fursWiPs: Executor
« Reply #2 on: May 19, 2010, 12:27:33 PM »
That looks like it's got an insane amount of polygons. What's its total?

It doesn't look that much. It's pretty much all straight edges. It's curves that kill poly counts.

Looks pretty damn good. Been a long time since I've seen Star Wars though, so I can't comment on accuracy :P
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Offline King Class Scout

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Re: fursWiPs: Executor
« Reply #3 on: May 19, 2010, 12:31:04 PM »
*makes sure there's a bib around lionus's neck, and keeps a bucket handy*

I can tell right now that'd make my graphics card self destruct...and without any textures on it, either.  I think I max at 50K polies with only minor slowdown.
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Offline WileyCoyote

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Re: fursWiPs: Executor
« Reply #4 on: May 19, 2010, 12:34:21 PM »
Now that's a flagship. It looks accurate enough. :)
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Offline Lionus

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Re: fursWiPs: Executor
« Reply #5 on: May 19, 2010, 12:37:48 PM »
 :woot: :drool: About a bloody time that someone did justice to that ship! Are you planning to do more SW cap ships?
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Offline baz1701

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Re: fursWiPs: Executor
« Reply #6 on: May 19, 2010, 01:11:10 PM »
that looks sweet, I think someone was working on a bridge... oh yeah it was me.
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Offline EDD_7

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Re: fursWiPs: Executor
« Reply #7 on: May 19, 2010, 01:16:13 PM »
 :eek bloody hell that looks nice, you easily get a cookie. (when i figure out how)

Can i convert it for the NanoFx viewer when its done :P

.........wow  :eek

Offline furswift

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Re: fursWiPs: Executor
« Reply #8 on: May 19, 2010, 01:19:00 PM »
limey98, you hit the nail right on the head. This ship is only 17,800 polies (yes, I counted correctly this time :P) and it hasn't been cleaned up yet. The only curves on the ship are the engines and the "balls" on the bridge tower. It was very tempting to get carried away with the greebling as I was building this, but I figured it would be no fun if the ship was so heavy she couldn't be engaged in a fleet battle. I'll try and be conservative with the textures too, though this will be hard because the ship is so big and she's meant to be viewed up close (think strafing run to the bridge tower).

@Lionus: I've only been turned on by the Imperial Fleet designes of the Star Wars Universe, so I'll probably do an Imperial class SD. If I'm feeling ambitious I might try a Corvette or maybe a Mon Calamari cruiser, but that ship will be a beast poly-wise.

@Edd_7: I'd be honored. :)

Offline EDD_7

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Re: fursWiPs: Executor
« Reply #9 on: May 19, 2010, 03:45:39 PM »
@Edd_7: I'd be honored. :)

Thanks i can't wait  :yay:

Offline Lionus

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Re: fursWiPs: Executor
« Reply #10 on: May 19, 2010, 03:55:03 PM »
Now that I think about it, making the light effects for that thing will probably be a nightmare.. :eek
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Will go on forever.
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While he wanders his starry sea
Remember, remember me."

Offline vonfrank

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Re: fursWiPs: Executor
« Reply #11 on: May 19, 2010, 05:21:57 PM »
That's Going to be a pain to Hardpoint

It has something like 1000 turbo laser batteries  :banghead:

I hope you are'nt making it too manuverable. It should turn like a planet due to it's size  ;)

Offline Shadowknight1

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Re: fursWiPs: Executor
« Reply #12 on: May 19, 2010, 11:52:33 PM »
:woot: :drool: About a bloody time that someone did justice to that ship! Are you planning to do more SW cap ships?

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Offline Bren

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Re: fursWiPs: Executor
« Reply #13 on: May 19, 2010, 11:55:14 PM »
Sweet! I've just finished playing through The Force Unleashed on PSP (where, incidentally, it feels somehow more at home than on the larger consoles), so this ship was on my mind - beautiful model.
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Offline Digital_Clarity

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Re: fursWiPs: Executor
« Reply #14 on: May 20, 2010, 12:09:36 AM »
Wow, can you port that over to Star Wars: Empire at War? :)

Offline metalnick

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Re: fursWiPs: Executor
« Reply #15 on: May 20, 2010, 04:28:53 AM »
The Force is strong with this one.... :thumbsup:
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Offline MarkyD

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Re: fursWiPs: Executor
« Reply #16 on: May 20, 2010, 04:58:49 AM »
Very nice mate, I hope you pay as much attention to detail on the textures as you have on the model itself, this looks very nice.

Offline Toa_Kaita

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Re: fursWiPs: Executor
« Reply #17 on: May 20, 2010, 12:51:42 PM »
The Terror...a fan of Rebel Assault are we? Cookied.

Offline 1DeadlySAMURAI

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Re: fursWiPs: Executor
« Reply #18 on: May 20, 2010, 01:16:46 PM »
Sir furswift, I believe I owe you a hug.

Love this ship. Ever since my dreams about becoming an Intergalactic Dictator started I've wanted one of those as my mobile base of operations.
I may not become one IRL, but now I can pretend to be one at least.

Offline furswift

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Re: fursWiPs: Executor
« Reply #19 on: May 20, 2010, 03:32:59 PM »
@vonfrank: Yeah, I'm trying to figure out a way to simulate lots of weapons batteries without having to put thousands of hardpoints on the ship. Also I hope there's a way to target multiple ships at once. This will be my first HPing so I'm going to need lots of help. And don't worry, she'll handle like a shopping cart with brick wheels.

Wow, can you port that over to Star Wars: Empire at War? :)

I don't know anything about that game, but if someone wants to port the ship, I'll let them.

@1DeadlySAMURAI: I've often fantasized about commanding this ship as well. How awesome would it be to be a part of some famous Star Trek battle, uncloak the Terror and just be like, "s'up?"

I won't be able to work on it this week, but I'll endeavor to release this as quickly as possible when I get back to it. Thanks for the compliments and cookies, everyone! :D