looking for help.
I can make the stock crew change heads, and textures but the extras are not playing ball.
App.g_kModelManager.LoadModel(CharacterPaths.g_pcBodyNIFPath + "BodygalMaleM/BodygalMaleM.nif", "Bip01")
App.g_kModelManager.LoadModel(CharacterPaths.g_pcHeadNIFPath + "HeadPicard/Picard_head.nif", None)
pENRMaleExtra1 = App.CharacterClass_Create(CharacterPaths.g_pcBodyNIFPath + "BodygalMaleM/BodygalMaleM.nif", CharacterPaths.g_pcHeadNIFPath + "HeadPicard/Picard_head.nif")
pENRMaleExtra1.ReplacgalodyAndHead(CharacterPaths.g_pcBodyTexPath + "BodyMaleM/TWOKFedTeal_body.tga", CharacterPaths.g_pcHeadTexPath + "HeadPicard/galMale_ensignA_head.tga")
I know the texture works as Chekov (felix) uses the same one.
If any one can review the scripts below and give me some pointers that will be great as other than fixing animation errors I have wasted nearly two days trying to get them to wear the same TWOK uniforms as the stock crew.