yeah ok so the weapon range is 150Km what about the sensor range...? ... LOL
Ah, wait...the sensor range is... 12.000 points.

.... should be enough isn't? ;)
hmmm... may be the problem isn't in the HP, because I once replaced her "ship.py" file with the stock FedStarbas's "ship.py" :assimilate {by modifying address for the ship model folder & HP, first, of course...} it's work perfectly.

Except , now my stock Fedstarbase isn't working, since they didn't allowed to have two of the same "SpeciestoShip.Fedstarbase" or it'll crash. :bluescreen:
Anyone know how to make a new SpeciestoShip for Starbase?

(It seem working perfectly if the "species to ship" is set to "Fedstarbase" (or other "starbase"), but if they use "GALAXY" (perhaps other starship class) it's firing range is dissappointing.

Also, for some reason the AI is know if the mod is a "Starbase" type when I using "Fedstarbase" for her SpeciestoShip, but when I using "Galaxy", it's considered as starship. So I though It'll work if I am using an unconflicted Starbase's SpeciestoShip )
Ah...btw does anyone have a completely new starbase that working perfectly & didn't replaced any stock starbase? May I know which one is it

? Perhaps I'll get a clue there.....

:sad: